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Beginning 2D game development (SMFL/SDL/ClanLib)?

Hello,

I am a project on my hand to develop a 2D game like "contra". I have chosen to use C++ as my programming language. Which will be better for my 2d game SMFL, SDL or ClanLib? I have decided to use ClanLib, but is it powerful or flexible as other two?

As I am a beginner I don't know much about graphic editor, level editor, physics library.
Any suggestion regarding topic is welcomed.

Thanks in Advancee.

Raik.48
Newbie Poster
13 posts since Sep 2009
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I don't have experience with ClanLib (mostly because it's VC++ and I use CodeBlocks), but I'd definitely recommend SFML over SDL.
SFML is (in my opinion) a more modern version of SDL, and they have a very active community to answer all your questions. There's a developer on their forums who seems like answering questions is his job.

Chuckleluck
Junior Poster in Training
54 posts since Sep 2011
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