Hi everyone, I am a first year computer-science major and in our software engineering module we have been assigned to make a game(I have never built one before other than a tic-tac toe game that I made to waste time on). We are going to use a game building kit/platform that works on mac, windows and linux. So first, I would like to know if someone can tell me of the platform he might be talking about. Second me and my mates are a bit confused on where to start.(the lecture said any game will do, but I want to make the best there is) so I imagined if the game can support the three platforms then it might not be too graphic intensive and the fact that it is a 9 weeks. So we were looking at playstation one games, like alien resurrection, tekken 3, mortal combat 4, quake 2, Xena and those sort of games. Are we going overboard or are we thinking too small ( on a 9 week project ).I am willing to work day and night to make the best game. I will accept any advice and maybe game ideas or like games on other platforms (like IOS) and I will do the research. Plus I will give update on what the platform is after two weeks when we will be told so you can give me help. Thanks everybody in advance!!
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Jump to PostFor the software, they may be talking about Unity.
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I know it supports win and mac although i'm not sure about linux.As for your project:
If your task is to recreate …
Jump to PostWe are going to use a game building kit/platform that works on mac, windows and linux. So first, I would like to know if someone can tell me of the platform he might be talking about.
There are a few possibilities, depending on the scope. As Alex mentioned, …
Jump to PostI think you are going overboard. My guess is, they probably expect something more along the lines of Angry Bird, i.e., a 2D game with some simple mechanics.
they probably want you to focus on the engineering of the code that powers the game, not so much on getting …
Jump to PostOk, I've used scratch before when tutoring early comp studies students.
It's an engine capable of rendering 2D games, but it's pretty simple.The one concern I have with your aspirations of recreating most of those games is the heavy use of highly detailed pixelart.
The people who drew the …
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