generally most compilers will be compatible with eachother
The problem is with microsoft visual C++ as it uses slightly nonstandard syntax and libaries so needs a bit of tweaking
Personally, my fave windows compiler/ide is Bloodshed Dev C++ (free with lots of tutorials and the most recent version comes with an opengl example)
Last edited by jbennet; Dec 5th, 2006 at 7:06 pm.
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