Hello there.
I'm not entirely sure if it's a good idea to start a software development company off by creating games. Well, whatever.
You'll need a good project lead, expect to spend hours with the lead programmer, artist, and designer to get a good idea of what you can and can't do. Once you've got the game started, set goals or "checkpoints" of the project so you can measure progress. Test the game constantly, and make sure they submit proper bug reports.
And don't get discouraged if it doesn't work out, because hey, that's life!
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Vampirical Lurker
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