Depends. What are you trying to create, and what language(s) do you intend to use?
John A
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Maya?
Truespace?
Blender?
jbennet
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3D Studio Max for the win or was opposite ;)
peter_budo
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Indeed there is no "best". Do you think anything else would survive in the market if one program was "best" in such a way that it alone was suitable for anything and everything?
At most there may be a "best" program for a specific task in a specific environment for use by people with specific training.
But most likely even that is not the case and there's a host of applications to choose from that all will do an adequate job, the choice depending on personal preference of those making the decisions.
jwenting
duckman
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aaargh, darn site is way too slow to post the reply and ends up posting it twice.
jwenting
duckman
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I like 3D Studio Max best, my friend prefers Maya. It basically comes down to which package we've invested our time in learning. Pretty much most packages are capable of the same things. I know a lot of independent developers that will use Anim8er or Blender because the high end packages can be quite expensive. And as long as you have the skills, those cheap or free programs can still produce great results, and I've seen them do it.
Phaelax
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I think 3ds Max is the best for making 3D pictures.
For high end animation,Maya suits best.
Blender is one which is inexpensive,which also gives the same output as that of those these expensive softwares.
The one thing u need more is "creative skill"..
rectifier
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blender is too complex IMHO
jbennet
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can i beg with dat software?
You probably could, but I would prefer a cup or a hat, it keeps the coins in.
Nick Evan
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