have you tried anything? i personally recomend learning c++. For exampley, i have a c++ game where it the compiler generates a random # and asks the user to guess until, they found the right number. It's kinna kool game.....was that what you were kinna looking for?
zandiago
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I dont think in c++ you can make a playble game .It needs heavy softwares like flash,3d max..
darsh999
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darsh999..u can make games using c++ which require user input.
zandiago
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minas1
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This thread is from '07.... why bump it?
I dont think in c++ you can make a playble game .It needs heavy softwares like flash,3d max..
It's one of the top languages for it. For small games Flash and such is fine, but for larger projects C++ is the way to go. All you need is a decent engine.
3ds Max is just modeling software....
MosaicFuneral
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deepugtm
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Yup a decent text-based rpg with maps, random encounters, stats, inventory etc... still takes ages to code.
You gotta be familiar with OOP, file I/O, loops, arrays, selection, string manipulation, random number generation.
I managed to whip up a game like that from scratch (i use java noy c++ though) using a book and the internet. I worked through all the tutorials then tried to apply them, by making said game. Took me about 3-4 months.
You gotta know the language WELL and have a good understanding of the progarmming concepts before you attempt a large project like a game, but its a good challenge as you learn a lot.
Im currently working on a form-based interface for my text RPG as well as possibility of multiplayer play via sockets. Estimated completion time another 3-4 months.
GUI based games (let alone 3d games) are a whole different ball game.
jbennet
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I think c++ is very much used for developing games.
No shit sherlock. Did you actually read the thread, or is making "I agree" posts an hobby of yours?
Nick Evan
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