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calling a graphics method

I am working on a program which creates an arraylist containg all of the cards in a 52 card deck and then randomly selects 20 of them. I would like to have the program display the images of the cards, but I lack knowledge and resoursces to figure out how to call my graphics method - ( public void paint (Graphics page) ) - from the class which does the aforementioned work. The graphics method is in an applet and is being called from a class, if this matters at all. If you have any suggestions for how to do this, your help would be greatly appreciated.
Later
-tom

mcclth
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10 posts since Nov 2004
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