I have a project. the project is:
In the game of craps, a pass line bet proceeds as follows. Two six-sided dice are rolled; the first roll of the dice in a craps round is called the "come out roll." A come out roll of 7 or 11 automatically wins, and a come out roll of 2, 3, or 12 automatically loses. If 4, 5, 6, 8, 9, or 10 is rolled on the come out roll, that number becomes "the point." The player keeps rolling the dice until either 7 or the point is rolled. If the point is rolled first, then the player wins the bet. If a 7 is rolled first, then the player loses.
Write a program that simulates a game of craps using these rules without human input. Instead of asking for a wager, the program should calculate whether the player would win or lose. The program should simulate rolling the two dice and calculate the sum. Add a loop so that the program plays 10,000 games. Add counters that count how many times the player wins, and how many times the player loses. At the end of the 10,000 games, compute the probability of winning [i.e., Wins / (Wins + Losses)] and output this value. Over the long run, who is going to win the most games, you or the house?
Note: To generate a random number X, where 0 <= X < 1, use X = Math.random();. For example, multiplying Math.random() by 6 and converting to an integer results in a random integer that is between 0 and 5.
And, I already have some, I just havd no idea how to do the next step...
public class Project2
public static void main(String args)
Random rand = new Random();
int grt=10000;//game run times
for(int i=0; i<100; i++)
int dice1 = (int)((Math.random()*6)+ 1);
int dice2 = rand.nextInt(6)+1;
dice3 = (dice1 + dice2);
if(dice3 == 2 || dice3 == 3 || dice3 == 12)
else if(dice3 == 7 || dice3 == 11)
System.out.println("Your point is "+dice3);
3 Months Ago
Related Article:i need sample fuzzy system in java code
is a Java discussion thread by cnad that has 3 replies, was last updated 6 months ago and has been tagged with the keywords: fuzzy, java, code.
Write a method that rolls two dice and returns the value. Then write a method that does a come out roll and returns a win, a loss, or a point. Then write a method that does an entire game: a come out roll and then repeated rolls until the result is determined and a win or a loss is returned. Then in your main you just need to call the game method 10,000 times.
It is almost always true of problems that they can be made easy by breaking them into small pieces.