Paul Thompson
Veteran Poster
1,119 posts since May 2008
Reputation Points: 264
Solved Threads: 183
You can use module pygame in your program and play MP3 music files without having to create a GUI window:
# play a MP3 music file using module pygame
# (does not create a GUI frame in this case)
# pygame is free from: http://www.pygame.org/
# ene
import pygame
def play_music(music_file):
"""
stream music with mixer.music module in blocking manner
this will stream the sound from disk while playing
"""
clock = pygame.time.Clock()
try:
pygame.mixer.music.load(music_file)
print "Music file %s loaded!" % music_file
except pygame.error:
print "File %s not found! (%s)" % (music_file, pygame.get_error())
return
pygame.mixer.music.play()
while pygame.mixer.music.get_busy():
# check if playback has finished
clock.tick(30)
# pick MP3 music file you have ...
# (if not in working folder, use full path)
music_file = "Drumtrack.mp3"
# set up the mixer
freq = 44100 # audio CD quality
bitsize = -16 # unsigned 16 bit
channels = 2 # 1 is mono, 2 is stereo
buffer = 2048 # number of samples (experiment to get right sound)
pygame.mixer.init(freq, bitsize, channels, buffer)
# optional volume 0 to 1.0
pygame.mixer.music.set_volume(0.8)
try:
play_music(music_file)
except KeyboardInterrupt:
# if user hits Ctrl/C then exit
# (works only in console mode)
pygame.mixer.music.fadeout(1000)
pygame.mixer.music.stop()
raise SystemExit
Ene Uran
Posting Virtuoso
1,723 posts since Aug 2005
Reputation Points: 625
Solved Threads: 213
You can use PyAudio, or Pymedia (I havent use any but pyaudio is simple by looking with eyes). If that is too light, go for DLLs like Bass. Infact Im working with Bass.DLL and works fine for me, though I'm still learning it!
http://www.un4seen.com/forum/?topic=9271.0
evstevemd
Senior Poster
3,713 posts since Jun 2007
Reputation Points: 462
Solved Threads: 392
evstevemd
Senior Poster
3,713 posts since Jun 2007
Reputation Points: 462
Solved Threads: 392
This is an example from the pyMedia website that will play things for you. Note that you need command line arguments for this, if you want to change this just use things like raw_inputs().
#! /bin/env python
import sys
EMULATE=0
def aplayer( name, card, rate, tt ):
import pymedia.muxer as muxer, pymedia.audio.acodec as acodec, pymedia.audio.sound as sound
import time
dm= muxer.Demuxer( str.split( name, '.' )[ -1 ].lower() )
snds= sound.getODevices()
if card not in range( len( snds ) ):
raise 'Cannot play sound to non existent device %d out of %d' % ( card+ 1, len( snds ) )
f= open( name, 'rb' )
snd= resampler= dec= None
s= f.read( 32000 )
t= 0
while len( s ):
frames= dm.parse( s )
if frames:
for fr in frames:
# Assume for now only audio streams
if dec== None:
print dm.getInfo(), dm.streams
dec= acodec.Decoder( dm.streams[ fr[ 0 ] ] )
r= dec.decode( fr[ 1 ] )
if r and r.data:
if snd== None:
print 'Opening sound with %d channels -> %s' % ( r.channels, snds[ card ][ 'name' ] )
snd= sound.Output( int( r.sample_rate* rate ), r.channels, sound.AFMT_S16_LE, card )
if rate< 1 or rate> 1:
resampler= sound.Resampler( (r.sample_rate,r.channels), (int(r.sample_rate/rate),r.channels) )
print 'Sound resampling %d->%d' % ( r.sample_rate, r.sample_rate/rate )
data= r.data
if resampler:
data= resampler.resample( data )
if EMULATE:
# Calc delay we should wait to emulate snd.play()
d= len( data )/ float( r.sample_rate* r.channels* 2 )
time.sleep( d )
if int( t+d )!= int( t ):
print 'playing: %d sec\r' % ( t+d ),
t+= d
else:
snd.play( data )
if tt> 0:
if snd and snd.getPosition()> tt:
break
s= f.read( 512 )
while snd.isPlaying():
time.sleep( .05 )
# ----------------------------------------------------------------------------------
# Play any compressed audio file with adjustable pitch
# http://pymedia.org/
if len( sys.argv )< 2 or len( sys.argv )> 5:
print "Usage: aplayer <filename> [ sound_card_index, rate( 0..1- slower, 1..4 faster ) ]"
else:
i= 0
r= 1
t= -1
if len( sys.argv )> 2 :
i= int( sys.argv[ 2 ] )
if len( sys.argv )> 3 :
r= float( sys.argv[ 3 ] )
if len( sys.argv )> 4 :
t= int( sys.argv[ 4 ] )
aplayer( sys.argv[ 1 ], i, r, t )
Paul Thompson
Veteran Poster
1,119 posts since May 2008
Reputation Points: 264
Solved Threads: 183
PyMedia is older than the hills and hasn't been updated for a few years!
If you are looking for oldies but goodies there is also:
http://pysonic.sourceforge.net/index.html
It uses the ever so popular FMOD.DLL
In case you missed it, the PyGame module will play MP3 files.
Ene Uran
Posting Virtuoso
1,723 posts since Aug 2005
Reputation Points: 625
Solved Threads: 213