I need some idea what you have done so far, so I can help!
vegaseat
DaniWeb's Hypocrite
5,976 posts since Oct 2004
Reputation Points: 1,345
Solved Threads: 1,416
I used to play around with SDL in my C++ days. PyGame is based on SDL. I know in C++ you can use something like ...
[php]SDL_Surface *screen;
screen = SDL_SetVideoMode(800, 600, 32, SDL_HWSURFACE | SDL_RESIZABLE);
[/php]This should have carried over to PyGame. You might use something like this ...
[php]
import pygame
pygame.init()
# change to whatever your full screen size might be
size = width, height = 800, 600
screen = pygame.display.set_mode(size)
[/php]
vegaseat
DaniWeb's Hypocrite
5,976 posts since Oct 2004
Reputation Points: 1,345
Solved Threads: 1,416