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About 140 results for
glulookat
- Page 1
How Can I Make This Open GL Program Rotate Without Terminating
Programming
Software Development
11 Years Ago
by Navlag
… endl; char input; cin >> input; if (input == 'x') {
gluLookAt
(5.0, 0.0, 5.0, 0.0, 0.0… 0.0, 1.0, 0.0); } else if (input == 'y') {
gluLookAt
(0.0, 5.0, 5.0, 0.0, 0.0… 0.0, 1.0, 0.0); } else if (input == 'z') {
gluLookAt
(0.0, 0.0, 10.0, 0.0, 0.0…
Jogl Java Rotation Help
Programming
Software Development
9 Years Ago
by michael.james.90475
…rotLx = 0.0f; // Translate screen by using the
glulookAt
function (left or right) float rotLy = 0.0f;… gl.glMatrixMode(GL2.GL_MODELVIEW); gl.glLoadIdentity(); glu.
gluLookAt
(a,b,c,d,e,f,g, h… mode gl.glMatrixMode(GL2.GL_MODELVIEW); gl.glLoadIdentity(); glu.
gluLookAt
(rotLx, rotLy, 15.0 + rotLz, 0.…
OpenGl camera movement
Programming
Game Development
12 Years Ago
by diamondfist
… camera along the red cube .. so i came across the
gluLookAt
function, but i am not able to get through this… out with the problem in my code and explain the
gluLookAt
. [ICODE] #include <GL/gl.h> #include <GL…) { glPushMatrix(); glRotatef(angle,0,1,0); glTranslatef(Cx,Cy,Cz);
gluLookAt
(0,0,Cz+5,0,0,0, 0.0, 1…
Re: OpenGl camera movement
Programming
Game Development
12 Years Ago
by Chris911
…want to "move around the object". 1. Use
gluLookAt
() to change the camera position and move it around the…); eyeZ = distance * cos(phi); objX = 0; objY = 0; objZ = 0;
gluLookAt
(eyeX, eyeY, eyeZ, objX, objY, objZ, 0, 1, 0) [/CODE…it while not moving the camera. You won't need
gluLookAt
here. The equivalent of the code I posted above using…
LookAt Matrix source code
Programming
Game Development
13 Years Ago
by jakesee
… this is the mesa opensource opengl code [CODE] void GLAPIENTRY
gluLookAt
(GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx, GLdouble centery…, as can seen when I compare both matrix after the
gluLookAt
function.
Perspective or Coords problem
Programming
Game Development
13 Years Ago
by Gekitatsu
…, 0.0, 0.0, 0.0); // clear to black background
gluLookAt
(0.0, 0.0, 100.0, 0.0, 0.0… glLoadIdentity(); glClearColor(0.0, 0.0, 0.0, 0.0);
gluLookAt
(0.0, 0.0, 1000.0, 0.0, 0.0…
C OpenGL looking around with mouse.
Programming
Game Development
12 Years Ago
by YourGamerMom
…); glutPostRedisplay(); } }[/CODE] My code to implement this into the
gluLookAt
function. [CODE]
gluLookAt
(Ex, 0.0, Ez, Mx, My, 5.0, 0…
Re: Perspective or Coords problem
Programming
Game Development
13 Years Ago
by sfuo
… flat (no depth). In your render() and initialize() functions remove
gluLookAt
(); And use this code for your SetupProject() function [CODE]void…
error C2664: cannot convert parameter 1 from 'float (void)' to 'float'
Programming
Game Development
17 Years Ago
by sadronmeldir
….0,0.0,0.0,1.0); glClear (GL_COLOR_BUFFER_BIT); glLoadIdentity();
gluLookAt
(0.0, 0.0, 5.0, 0.0, 0.0…
OpenGL GLUT help
Programming
Game Development
17 Years Ago
by kharri5
…, 1.0); //clear to black with alpha of 1 glLoadIdentity();
gluLookAt
(0, 0, 20, 0, 0, 0, 0, 1, 0); glRotatef…
GLUT Trouble
Programming
Software Development
16 Years Ago
by L_E_G_I_O_N
…(display) glMatrixMode(GL_PROJECTION) gluPerspective(40.,1.,1.,40.) glMatrixMode(GL_MODELVIEW)
gluLookAt
(0,0,10, 0,0,0, 0,1,0) glPushMatrix…
Undefined references
Programming
Software Development
15 Years Ago
by Clockowl
…, /* Z near */ 1.0, /* Z far */ 10.0); glMatrixMode(GL_MODELVIEW);
gluLookAt
(0.0, 0.0, 5.0, /* eye is at (0…
Improving code functionality
Programming
Software Development
15 Years Ago
by Valaraukar
… SetupRC(); glutMainLoop(); return 0; } void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity();
gluLookAt
(lr,ud,zz,0.0,0.0,0.0,0…
Re: Improving code functionality
Programming
Software Development
15 Years Ago
by Valaraukar
… SetupRC(); glutMainLoop(); return 0; } void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity();
gluLookAt
(lr,ud,zz,0.0,0.0,0.0,0…
problems with glutInit and related functions
Programming
Software Development
15 Years Ago
by Mearah
…, 1.0, 1.0) glLoadIdentity () # clear the matrix # viewing transformation
gluLookAt
(0.0, 0.0, 5.0, 0.0, 0.0…
opengl glew problems
Programming
Game Development
14 Years Ago
by ceesdaname
… correct perspective. gluPerspective(45,ratio,1,1000); glMatrixMode(GL_MODELVIEW); glLoadIdentity();
gluLookAt
(0.0,0.0,5.0, 0.0,0.0…
Re: OpenGL GLUT help
Programming
Game Development
14 Years Ago
by rafaele-elvis
…, 1.0); //clear to black with alpha of 1 glLoadIdentity();
gluLookAt
(0, 0, 20, 0, 0, 0, 0, 1, 0); glRotatef…
[OPENGL]render mesh/lighting
Programming
Game Development
14 Years Ago
by yakovm
…,bottom,top,diam,diam*3.5); //Model glMatrixMode(GL_MODELVIEW); glLoadIdentity();
gluLookAt
(0.0, 0.0,2*m_allModels.getDiam(), m_allModels.getCenter()[0…
HELP needed in taking input for OpenGL code
Programming
Software Development
13 Years Ago
by frispee
…, 1.0, 1.0); glLoadIdentity(); /*clear the matrix */ /*viewing transformation*/
gluLookAt
(4.0,2.0,2.5,0.0,0.0…
Java error: java.lang.NoSuchMethodError: main Exception in thread "main"
Programming
Software Development
13 Years Ago
by AaronLLF
… that it looks through the camera //this dose basic what
gluLookAt
() does public void lookThrough() { //roatate the pitch around the X…
Exception in thread "main" java.lang.IllegalStateException: Cannot determine close...
Programming
Software Development
13 Years Ago
by AaronLLF
… that it looks through the camera //this dose basic what
gluLookAt
() does public void lookThrough() { //roatate the pitch around the X…
Hopefully my final question :D Keyboard must be created before you can query key s...
Programming
Software Development
13 Years Ago
by AaronLLF
… that it looks through the camera //this dose basic what
gluLookAt
() does public void lookThrough() { //roatate the pitch around the X…
Simple Object Viewer
Programming
Software Development
13 Years Ago
by Tiancailee
… (50.0, 1.45, 1.0, 1000.0); glMatrixMode (GL_MODELVIEW);
gluLookAt
(100.0, 100.0, 100.0, 0.0, 0.0…
Simple Object Viewer
Programming
Software Development
13 Years Ago
by Tiancailee
… (50.0, 1.45, 1.0, 1000.0); glMatrixMode (GL_MODELVIEW);
gluLookAt
(100.0, 100.0, 100.0, 0.0, 0.0…
Network pgmming in python
Programming
Software Development
13 Years Ago
by woofers
…' def display(): glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glPushMatrix() glTranslatef(-1,-1,0)
gluLookAt
( 0.1, 0.1, 0.3, 0.0, 0.0…
OpenGL help needed
Programming
Software Development
13 Years Ago
by smokin745
…); glLoadIdentity(); glViewport (150, 30, (GLsizei)700, (GLsizei)500); glEnable( GL_TEXTURE_2D );
gluLookAt
(0.0, 0.0, 5.0, 0.0, 0.0…
Main Menu not showing in opengl
Programming
Software Development
12 Years Ago
by Tiancailee
…); glClearDepth( 1.0 ); glEnable(GL_TEXTURE_2D); glDepthFunc( GL_LESS ); glMatrixMode(GL_MODELVIEW); glLoadIdentity();
gluLookAt
(camera.mEyeX, camera.mEyeY, camera.mEyeZ, camera.mEyeX + camera.mLookX…
LWJGL 3D picking
Programming
Software Development
11 Years Ago
by Viped
…, Core.HEIGHT, 0, 1, -1); glMatrixMode(GL_MODELVIEW); } public void useView() { //
gluLookAt
(rx, ry, rz, x, y, z, 0, 1, 0); glRotatef…
converting program and functions fromVs2013 to qt
Programming
Software Development
8 Years Ago
by adnan_6
…); glLoadIdentity(); gluPerspective(fieldOfView, 1.0, 1, 2000); glMatrixMode(GL_MODELVIEW); glLoadIdentity();
gluLookAt
(eyeX, eyeY, eyeZ, lookX, lookY, lookZ, 0, 1, 0); glPushMatrix…
Re: A problem, I'm stucked in OpenGl
Programming
Software Development
15 Years Ago
by Asen
… frustum */ glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(FOV_ANGLE, WINDOW_WIDTH/WINDOW_HEIGHT, CLIPPLANE_NEAR, CLIPPLANE_FAR);
gluLookAt
(VIEWER_X, VIEWER_Y, -VIEWER_Z, CENTER_X, CENTER_Y, CENTER_Z, UP_X, UP_Y, UP_Z); glMatrixMode…
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