How Can I Make This Open GL Program Rotate Without Terminating Programming Software Development by Navlag … endl; char input; cin >> input; if (input == 'x') { gluLookAt (5.0, 0.0, 5.0, 0.0, 0.0… 0.0, 1.0, 0.0); } else if (input == 'y') { gluLookAt (0.0, 5.0, 5.0, 0.0, 0.0… 0.0, 1.0, 0.0); } else if (input == 'z') { gluLookAt (0.0, 0.0, 10.0, 0.0, 0.0… Jogl Java Rotation Help Programming Software Development by michael.james.90475 …rotLx = 0.0f; // Translate screen by using the glulookAt function (left or right) float rotLy = 0.0f;… gl.glMatrixMode(GL2.GL_MODELVIEW); gl.glLoadIdentity(); glu.gluLookAt(a,b,c,d,e,f,g, h… mode gl.glMatrixMode(GL2.GL_MODELVIEW); gl.glLoadIdentity(); glu.gluLookAt (rotLx, rotLy, 15.0 + rotLz, 0.… OpenGl camera movement Programming Game Development by diamondfist … camera along the red cube .. so i came across the gluLookAt function, but i am not able to get through this… out with the problem in my code and explain the gluLookAt . [ICODE] #include <GL/gl.h> #include <GL…) { glPushMatrix(); glRotatef(angle,0,1,0); glTranslatef(Cx,Cy,Cz); gluLookAt(0,0,Cz+5,0,0,0, 0.0, 1… Re: OpenGl camera movement Programming Game Development by Chris911 …want to "move around the object". 1. Use gluLookAt() to change the camera position and move it around the…); eyeZ = distance * cos(phi); objX = 0; objY = 0; objZ = 0; gluLookAt(eyeX, eyeY, eyeZ, objX, objY, objZ, 0, 1, 0) [/CODE…it while not moving the camera. You won't need gluLookAt here. The equivalent of the code I posted above using… LookAt Matrix source code Programming Game Development by jakesee … this is the mesa opensource opengl code [CODE] void GLAPIENTRY gluLookAt(GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx, GLdouble centery…, as can seen when I compare both matrix after the gluLookAt function. Perspective or Coords problem Programming Game Development by Gekitatsu …, 0.0, 0.0, 0.0); // clear to black background gluLookAt(0.0, 0.0, 100.0, 0.0, 0.0… glLoadIdentity(); glClearColor(0.0, 0.0, 0.0, 0.0); gluLookAt(0.0, 0.0, 1000.0, 0.0, 0.0… C OpenGL looking around with mouse. Programming Game Development by YourGamerMom …); glutPostRedisplay(); } }[/CODE] My code to implement this into the gluLookAt function. [CODE]gluLookAt(Ex, 0.0, Ez, Mx, My, 5.0, 0… Re: Perspective or Coords problem Programming Game Development by sfuo … flat (no depth). In your render() and initialize() functions remove gluLookAt(); And use this code for your SetupProject() function [CODE]void… error C2664: cannot convert parameter 1 from 'float (void)' to 'float' Programming Game Development by sadronmeldir ….0,0.0,0.0,1.0); glClear (GL_COLOR_BUFFER_BIT); glLoadIdentity(); gluLookAt (0.0, 0.0, 5.0, 0.0, 0.0… OpenGL GLUT help Programming Game Development by kharri5 …, 1.0); //clear to black with alpha of 1 glLoadIdentity(); gluLookAt(0, 0, 20, 0, 0, 0, 0, 1, 0); glRotatef… GLUT Trouble Programming Software Development by L_E_G_I_O_N …(display) glMatrixMode(GL_PROJECTION) gluPerspective(40.,1.,1.,40.) glMatrixMode(GL_MODELVIEW) gluLookAt(0,0,10, 0,0,0, 0,1,0) glPushMatrix… Undefined references Programming Software Development by Clockowl …, /* Z near */ 1.0, /* Z far */ 10.0); glMatrixMode(GL_MODELVIEW); gluLookAt(0.0, 0.0, 5.0, /* eye is at (0… Improving code functionality Programming Software Development by Valaraukar … SetupRC(); glutMainLoop(); return 0; } void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); gluLookAt(lr,ud,zz,0.0,0.0,0.0,0… Re: Improving code functionality Programming Software Development by Valaraukar … SetupRC(); glutMainLoop(); return 0; } void display() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); gluLookAt(lr,ud,zz,0.0,0.0,0.0,0… problems with glutInit and related functions Programming Software Development by Mearah …, 1.0, 1.0) glLoadIdentity () # clear the matrix # viewing transformation gluLookAt (0.0, 0.0, 5.0, 0.0, 0.0… opengl glew problems Programming Game Development by ceesdaname … correct perspective. gluPerspective(45,ratio,1,1000); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(0.0,0.0,5.0, 0.0,0.0… Re: OpenGL GLUT help Programming Game Development by rafaele-elvis …, 1.0); //clear to black with alpha of 1 glLoadIdentity(); gluLookAt(0, 0, 20, 0, 0, 0, 0, 1, 0); glRotatef… [OPENGL]render mesh/lighting Programming Game Development by yakovm …,bottom,top,diam,diam*3.5); //Model glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt (0.0, 0.0,2*m_allModels.getDiam(), m_allModels.getCenter()[0… HELP needed in taking input for OpenGL code Programming Software Development by frispee …, 1.0, 1.0); glLoadIdentity(); /*clear the matrix */ /*viewing transformation*/ gluLookAt(4.0,2.0,2.5,0.0,0.0… Java error: java.lang.NoSuchMethodError: main Exception in thread "main" Programming Software Development by AaronLLF … that it looks through the camera //this dose basic what gluLookAt() does public void lookThrough() { //roatate the pitch around the X… Exception in thread "main" java.lang.IllegalStateException: Cannot determine close... Programming Software Development by AaronLLF … that it looks through the camera //this dose basic what gluLookAt() does public void lookThrough() { //roatate the pitch around the X… Hopefully my final question :D Keyboard must be created before you can query key s... Programming Software Development by AaronLLF … that it looks through the camera //this dose basic what gluLookAt() does public void lookThrough() { //roatate the pitch around the X… Simple Object Viewer Programming Software Development by Tiancailee … (50.0, 1.45, 1.0, 1000.0); glMatrixMode (GL_MODELVIEW); gluLookAt (100.0, 100.0, 100.0, 0.0, 0.0… Simple Object Viewer Programming Software Development by Tiancailee … (50.0, 1.45, 1.0, 1000.0); glMatrixMode (GL_MODELVIEW); gluLookAt (100.0, 100.0, 100.0, 0.0, 0.0… Network pgmming in python Programming Software Development by woofers …' def display(): glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glPushMatrix() glTranslatef(-1,-1,0) gluLookAt( 0.1, 0.1, 0.3, 0.0, 0.0… OpenGL help needed Programming Software Development by smokin745 …); glLoadIdentity(); glViewport (150, 30, (GLsizei)700, (GLsizei)500); glEnable( GL_TEXTURE_2D ); gluLookAt (0.0, 0.0, 5.0, 0.0, 0.0… Main Menu not showing in opengl Programming Software Development by Tiancailee …); glClearDepth( 1.0 ); glEnable(GL_TEXTURE_2D); glDepthFunc( GL_LESS ); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt (camera.mEyeX, camera.mEyeY, camera.mEyeZ, camera.mEyeX + camera.mLookX… LWJGL 3D picking Programming Software Development by Viped …, Core.HEIGHT, 0, 1, -1); glMatrixMode(GL_MODELVIEW); } public void useView() { // gluLookAt(rx, ry, rz, x, y, z, 0, 1, 0); glRotatef… converting program and functions fromVs2013 to qt Programming Software Development by adnan_6 …); glLoadIdentity(); gluPerspective(fieldOfView, 1.0, 1, 2000); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(eyeX, eyeY, eyeZ, lookX, lookY, lookZ, 0, 1, 0); glPushMatrix… Re: A problem, I'm stucked in OpenGl Programming Software Development by Asen … frustum */ glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(FOV_ANGLE, WINDOW_WIDTH/WINDOW_HEIGHT, CLIPPLANE_NEAR, CLIPPLANE_FAR); gluLookAt(VIEWER_X, VIEWER_Y, -VIEWER_Z, CENTER_X, CENTER_Y, CENTER_Z, UP_X, UP_Y, UP_Z); glMatrixMode…