Can a Big Lens really turn your iPhone or iPad into a professional DSLR camera? Hardware and Software Hardware Mobile and Wearables by happygeek … to mention rather loudly, proclaimed that "Big Lens will turn your iPhone/iPad into a professional SLR …of six icons underneath your image, namely: aperture, filter, lens, circle, linear and compare. The aperture tool lets you…Warm, Dark and bog standard old-fashioned Sepia. The lens tool applies a number of, frankly, rather superfluous effects… Re: Can a Big Lens really turn your iPhone or iPad into a professional DSLR camera? Hardware and Software Hardware Mobile and Wearables by Fortinbra Not to be picky but you called it "Bug Lens" at least twice in the article. Re: Can a Big Lens really turn your iPhone or iPad into a professional DSLR camera? Hardware and Software Hardware Mobile and Wearables by happygeek Mind you, Bug Lens is certainly a Freudian slip given that it did bug me at times... :) Re: Squidoo Lens Digital Media Digital Marketing Search Engine Strategies by Andy Mathew Hi, Simply we can define Squidoo lens as a mini site. It contains content, images, blogs, news, … to your requirements. Just type "steps to create squidoo lens" in Google and follow simple steps. Cheers! andy [URL… Please any one help me how to create a squidoo lens? is there any tutorail available and what is the use… Re: Squidoo Lens Digital Media Digital Marketing Search Engine Strategies by Internetfirm You can create easily Squidoo Lens,Click on right side Create lens button then follow steps and fill data,In Lens we can put data about our website like article,blog,links etc. ,it's a definition and reflection of our website over internet. Squidoo Lens Digital Media Digital Marketing Search Engine Strategies by echovme Hi friends Please any one help me how to create a squidoo lens? is there any tutorail available and what is the use of creating such lens How to submit squido lens Digital Media Digital Marketing Search Engine Strategies by om web HEllo Friends, I am trying to submit lens on squidoo but always failed, so please expalin me that how can i submit lens on squidoo. thanks in advance.. Re: OpenGL Lens Distortion Programming Software Development by mike_2000_17 … in my previous post (which is what you need for lens distortion, now that I think about it). Nicely done! >… the black spots by something nicer (say you have a lens-effect as if the player was looking through binoculars, then… Re: Squidoo Lens Digital Media Digital Marketing Search Engine Strategies by janiferjohn01 just follow the simple step on the Squidoo website to create Lens its not that difficult.. Re: Squidoo Lens Digital Media Digital Marketing Search Engine Strategies by Dani What on earth is a Squidoo lens?! Re: Squidoo Lens Digital Media Digital Marketing Search Engine Strategies by shayaristore Squidoo Lens is same as artical .It gives link to your site instantally but links are nofollow of this site OpenGL Lens Distortion Programming Software Development by Weird Nerd Hey everybody, I was just wondering, how do you create Lens Distortion in OpenGL? As in, the rendered image looks bloated … Re: OpenGL Lens Distortion Programming Software Development by mike_2000_17 … an expert, I suggest to read up on it. A lens effect is probably fairly easy to make and I would… Re: Can a Big Lens really turn your iPhone or iPad into a professional DSLR camera? Hardware and Software Hardware Mobile and Wearables by happygeek Not picky at all. Thanks for spotting the bugs that a spell checker and two read-throughs failed to pick up. :) Re: Can a Big Lens really turn your iPhone or iPad into a professional DSLR camera? Hardware and Software Hardware Mobile and Wearables by Fortinbra I have friends that hate it when I do this to them. Not using proper spelling or grammar are some of my biggest pet peeves. It was pretty obvious this was simply a typographical error, though the claims made by this company about their application do "bug" me. Re: Squidoo Lens Digital Media Digital Marketing Search Engine Strategies by rwsseo It's simple method, login squidoo and click on create lense then fill the appropriate page and publish it. Re: Squidoo Lens Digital Media Digital Marketing Search Engine Strategies by depthirajan Hey just very simple man, tutorail are available in squidoo web site try it wish you all success.... :) if you cant just buzz me i will help you... meet you late.. :) :) Re: Squidoo Lens Digital Media Digital Marketing Search Engine Strategies by julian.hurbur Squidoo is a web 2.0 community website that allows you to create pages called as lenses. It is one of the good recourse to buplish your content and build natural backlinks. Re: How to submit squido lens Digital Media Digital Marketing Search Engine Strategies by KristinaRoy squidoo uses a great spam filter. If your content is already submitted elsewhere or is low quality then it is hard to publish there. I hope, Content Policy of Squidoo http://www.squidoo.com/squiddont and Guide and Tips for Squidoo Newbies http://www.squidoo.com/squidoo-guide-and-tips will help you. Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd Alright, I've coded the example at NeHe Productions (awesome site!) and I have got some wonderful results with the CG Vertex Buffer (Lesson 47). I familiarized myself with the code and I know how to make some basic transformations. ... Now how do I make it distort light instead of objects? Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd I think I might have to use Fragment Shading (Pixel Shading). I'm looking into this now. UPDATE: I went through your message once more, you already suggested to me to use "a pair of vertex and fragment shader". My bad. Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd I've just found this website whose source code uses only the glut library and was able to create effective distortions! [url]http://local.wasp.uwa.edu.au/~pbourke/miscellaneous/lenscorrection/[/url] I haven't examined the code yet, but this is still great news! Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd Alright! I've got what I wanted. I've hacked together some functions that will help to distort the screen with sine, square, and arcsine functions with minimal difficulty. This was an odd mixture of NeHe's lesson 36 (Radial Blur) and a link I mentioned earlier. Here's the header: [CODE]#ifndef DISTORTION_H_INCLUDED #define DISTORTION_H_INCLUDED … Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd To clear things up, I would be able to solve the 2 complications I listed once I knew how to render an orthographic view. As things turn out, I have done it! These are the updated functions: [CODE]void Transform(int i, int j, double *ix, double *iy) { double x, y, xnew, ynew; double r, theta, rnew, thetanew; x = i / (ScreenSizeX/2… Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd Hey everybody, Yup, I've done it. I've even compacted it so you can get the distortion effects with just one function call. This is the header (called Distortion.h): [CODE]#ifndef DISTORTION_H_INCLUDED #define DISTORTION_H_INCLUDED #define SIGN(x) (x < 0 ? (-1) : 1) #define PID2 1.5707963268 GLuint EndTexture; GLuint EmptyTexture() {… Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd Hey guys, I've spent a few days trying to find a solution by trial-and-error. I get close, but the distortion is not seamless. Let's assume the 'object' mentioned below is causing distortion. Let me try to explain some things I found out... This 3D Distortion method would be to get a texture from a 3D space, and render it at that exact same … Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd I now have some code that works perfectly on my application. This is some new code: [CODE]void wRenderToTexture(GLfloat CtX, GLfloat CtY, GLfloat Radius, int &StartX, int &StartY, int &Size, int &d) { int ScreenMod = (int)(ScreenSizeX * 0.909f); //727 int StX = (int)((CtX-Radius+1.0f)/2 *ScreenMod) +36; int StY = (int)((… Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd I now have some code that works perfectly on my application. This is some new code: [CODE]void wRenderToTexture(GLfloat CtX, GLfloat CtY, GLfloat Radius, int &StartX, int &StartY, int &Size, int &d) { int ScreenMod = (int)(ScreenSizeX * 0.909f); //727 int StX = (int)((CtX-Radius+1.0f)/2 *ScreenMod) +36; int StY = (… Re: OpenGL Lens Distortion Programming Software Development by Weird Nerd I've found that the ScreenMod value is actually calculated like this: [CODE]int ScreenMod = (int)(1454/(-Depth));[/CODE] Anyone knows what 1454 roughly equates to? This value might change with the screen ratio, but I was unable to check that. The XAlign is affected by both Screen Size and Depth. These are my findings for my 800x600 resolution … Re: OpenGL Lens Distortion Programming Software Development by WaszStary Hey there - I feel a bit bad resurrecting such an ancient thread but I must say that the above piece of code from Weird Nerd is amazingly done and appears to be the only solution I've been able to find on the web that "just works" right after inserting into any code and running it - without any need for headers. Great work indeed!!! I'…