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Member Avatar for Doogledude123

So I know in a Tile Based game its more effecient to have static final instances of each tile, then populate your array with those instances. But what about Rendering? You have to pass the position that tile should be rendered into your method you use for rendering. Is there …

Member Avatar for JamesCherrill
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171
Member Avatar for edarcy

Hi, I am creating a project which is a remake of a game so I want to be able to read a map from a Notepad file and store the location and character in the file so I can place a selected image in the location on the grid that …

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Member Avatar for calvintmoss

So I am trying to make a tile map editor/reader to create and interact with maps like [this](http://www.codeproject.com/KB/game/Autotiles_Algorithm/TileMapExample.png) , so essnetially I am wondering what the best way to go about this would be. I have not done anyhting graphical in programming in a long time and yeah, I was …

Member Avatar for ObSys
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768
Member Avatar for hwoarang69

i have a array 10X13. where it say 1 i want to print image called wall. ok so the array part is easy. iam pretty sure its fine. less continue. const int ROWS = 10; const int COLS = 13; int level[ROWS][COLS] = { {1,1,1,1,1,1,1,1,1,1,1,1,1}, {1,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,0,0,0,0,1}, …

Member Avatar for hwoarang69
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205
Member Avatar for hwoarang69

for some reason iam not getting the right map. i think the problem is x += 130; y += 130; #include "DarkGDK.h" const int ROWS = 10; const int COLS = 13; int level[ROWS][COLS] = { {1,1,1,1,1,1,1,1,1,1,1,1,1}, {1,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,0,0,0,0,0,0,0,1}, {1,0,0,0,0,1,1,0,0,0,0,0,1}, {1,0,0,0,0,1,1,0,0,0,0,0,1}, {1,1,1,1,1,1,1,1,1,1,1,1,1} }; void DarkGDK(void) { …

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Member Avatar for Catalyst.X

I wrote a program that does rudimentary tile mapping based on reading in information from a "map file" and drawing the map on screen. I need it to be drawn in a scrollable window so it doesnt matter how big the grid is defined in the map file. I have …

Member Avatar for Unhnd_Exception
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274
Member Avatar for Catalyst.X

Ok, So i wrote this basic program that takes a map file as an input, and parses it and then draws the map. Its sort of like VERY BASIC tile mapping. The problem is, I cant think of a way to loop it so that no matter how many map …

Member Avatar for thines01
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Member Avatar for Tym326

Hey guys, I am pretty new in using jsp. I am currently using tiles and action mappings for my project. I am just wondering if there is a way to use action mapping with <jsp:forward> or any other forward script, especially in tiles? I tried to do the following and …

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Member Avatar for ChaosKnight11

Hi, I have a fancy animated GIF loader that I want to use in projects, but the problem is that the image is only 48x22. Is there some way I can tile the image horizontally to lengthen it? The only solutions I found on the web was with bitmap images. …

Member Avatar for pritaeas
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116

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