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rpg phping, fighting sparring please look

i have an idea for an rpg that i want up but i dont know rpging, if anyone would like to help please email me.

but here is the idea.
u register, login, and the train ur member. in the training screen, u get skill points and xp points. after certain xp, u raise up lvs. then u can redeem skill points in attack and defense. stuff like that.

if anyone wants to help me with this idea please email me at [email]dragonkingamn@yahoo.com[/email]
i really appreciate it

dragonkingamn
Newbie Poster
3 posts since Aug 2004
Reputation Points: 10
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i have an idea for an rpg that i want up but i dont know rpging, if anyone would like to help please email me.

but here is the idea. u register, login, and the train ur member. in the training screen, u get skill points and xp points. after certain xp, u raise up lvs. then u can redeem skill points in attack and defense. stuff like that.

if anyone wants to help me with this idea please email me at [email]dragonkingamn@yahoo.com[/email] i really appreciate it

Sounds a lot like MUDing to me. There are lots of text-based sites that do that still.

Is that what you're kind of talking about? Also, PHP is a web programming language, it's not actually talking about something related to RPGs. ;)

alc6379
Cookie... That's it
Team Colleague
2,820 posts since Dec 2003
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MUDing, never heard of it. but now i know what it is. ill start looking at it.

thanks for the help, if anything else comes to ur mind for helping me, please reply

dragonkingamn
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3 posts since Aug 2004
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Personally, I hate games created with languages that were originally designed for the web. HTTP is not persitent, so you cannot have a live game unless you constantly refresh the page. You could however use a Java applet and dump that on a page, but I hate programming in Java and a lot of people hate running applets. Even if you used Java, Flash, Shockwave, or WildTangent, all different languages, you would need a server to communicate with.

samaru
a.k.a inscissor
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1,256 posts since Feb 2002
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This article has been dead for over three months

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