944,033 Members | Top Members by Rank

Ad:
You are currently viewing page 1 of this multi-page discussion thread
Sep 7th, 2004
0

Designing a sub machine gun and need criticism

Expand Post »
ok here is my smg just tell me what you think this is just a crude model i still have to put textures on it using something like photoshop or fireworks. http://willpull22.remnetworks.com:20...file=mysmg.png
Reputation Points: 33
Solved Threads: 19
Nearly a Posting Virtuoso
mikeandike22 is offline Offline
1,496 posts
since May 2004
Sep 7th, 2004
0

Re: Designing a sub machine gun and need criticism

I beleive you provided the wrong link and meant to post http://willpull22.remnetworks.com/mysmg.png
Reputation Points: 13
Solved Threads: 2
Junior Poster
YoungCoder is offline Offline
193 posts
since Aug 2004
Sep 7th, 2004
0

Re: Designing a sub machine gun and need criticism

yeah sorry i just posted a link from when i was viewing it in my filemanager.
Reputation Points: 33
Solved Threads: 19
Nearly a Posting Virtuoso
mikeandike22 is offline Offline
1,496 posts
since May 2004
Sep 7th, 2004
0

Re: Designing a sub machine gun and need criticism

its an alright model for a beginer, but its in need of alot of work. i used to model in 3d...a whole lot. but i just got bored with it. anyways. i would recomend boxmodelling, and trying to make it all one single object except for moving parts (clip, arm rest. dun worry bout trigger, unless you plan on animating it. also the firing mode switch)
Reputation Points: 152
Solved Threads: 39
Master Poster
Killer_Typo is offline Offline
778 posts
since Apr 2004
Sep 8th, 2004
0

Re: Designing a sub machine gun and need criticism

Thanks K_t, hey im just curious do you have a modeling program that you think is the best to use. Right now i am using maya 6 unlimited. Its ok it took me not much time to figure out how to do fairly simple modeling and animation. I tried 3ds max but i didnt like the setup.
Reputation Points: 33
Solved Threads: 19
Nearly a Posting Virtuoso
mikeandike22 is offline Offline
1,496 posts
since May 2004
Sep 8th, 2004
0

Re: Designing a sub machine gun and need criticism

Quote originally posted by mikeandike22 ...
Thanks K_t, hey im just curious do you have a modeling program that you think is the best to use. Right now i am using maya 6 unlimited. Its ok it took me not much time to figure out how to do fairly simple modeling and animation. I tried 3ds max but i didnt like the setup.
boy do i sure have one for you :-D

its called anim8or. its a tiny tiny program, and considered one of the most powerful for its size and the fact that its freee.

http://www.anim8or.com its got considerable one of the best user communities out there. ask and ye shall recieve. i used to model with that program. its got a very very easy design layout, and any questions you may have, i can probably answer because of how well i used to be with the program.
Reputation Points: 152
Solved Threads: 39
Master Poster
Killer_Typo is offline Offline
778 posts
since Apr 2004
Sep 8th, 2004
0

Re: Designing a sub machine gun and need criticism

That seems a little more complicated compared to alias wavefront's maya unlimited. It may cost money but (bittorrent hint hint) it was used on things like the lord of the rings, and some video games.
Reputation Points: 33
Solved Threads: 19
Nearly a Posting Virtuoso
mikeandike22 is offline Offline
1,496 posts
since May 2004
Sep 8th, 2004
0

Re: Designing a sub machine gun and need criticism

Quote originally posted by mikeandike22 ...
That seems a little more complicated compared to alias wavefront's maya unlimited. It may cost money but (bittorrent hint hint) it was used on things like the lord of the rings, and some video games.
its actually a vary simple easy to use program.
Reputation Points: 152
Solved Threads: 39
Master Poster
Killer_Typo is offline Offline
778 posts
since Apr 2004
Dec 29th, 2004
0

Re: Designing a sub machine gun and need criticism

sori to change subject but im also a maya 6 unlimited user and i think its the best program for cg but im absolutly crap and i need a tutorial or a website with a demonstration on please can sum1 help me?
Reputation Points: 10
Solved Threads: 0
Newbie Poster
gideon655321 is offline Offline
1 posts
since Dec 2004
Jan 4th, 2005
0

Re: Designing a sub machine gun and need criticism

For the Alias-Wavefront Maya Software, you need to know a TON of Calculus; mostly for creating animations like what was done in Toy Story (1&2), LOTR, etc.

The gun design itsself is O.K. but I agree, it does need work. But the extent of which all depends on what you want to use it for.
Reputation Points: 10
Solved Threads: 0
Light Poster
MasashiMikamida is offline Offline
29 posts
since Dec 2004

This thread is more than three months old

No one has posted to this discussion for at least three months. Please let old threads die and do not reply to them unless you feel you have something new and valuable to contribute that absolutely must be added to make the discussion complete. Otherwise, please start a new thread in this forum instead.
Message:
Previous Thread in Graphics and Multimedia Forum Timeline: Graphics program.
Next Thread in Graphics and Multimedia Forum Timeline: JPG into JPE





About Us | Contact Us | Advertise | Acceptable Use Policy
Forum Index | Build Custom RSS Feed


Follow us on Twitter


© 2011 DaniWeb® LLC