This is a picture game where you post the most funny picture you know. I'll start:[IMG]http://img73.imageshack.us/img73/6923/kamikazewatermelon4ng.png[/IMG]:cheesy:

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Hi, I am a dev-pascal program maker that wants to know how to read a line for a limited amount of time. Like for example, if I only wanted to give the user 1 second or 1 milisecond to send in data, how do I do it?

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Hello, I am an experianced dev-pascal programmer who would like to know more functions. If anybody knows any more code than the code up to uses files and text files, please post it here.

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Can dev-pascal use graphics, sound, and mouseclicks? If so, please tell me where to find how to do it.

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Hello, I have been using Dev-Pascal 1.9.2 and I think that an extra unit that lets you access the mouse and use much better graphics. Please post code that can do this.

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If you want to learn how computers "think" then lisp or clisp is your best bet. For pascal, an example with footnotes: [code] program learn; {this program generates random problems} uses crt; {this is put here to unlock 3 new funtions} var a,b,c,d,e,f,right: integer; {this is the variable section} label 1,2,3,4,5; {this is the label declaration section} begin {this starts the program} textbackground(green);{this makes the screen green} textcolor(white); clrscr; repeat { inc(f); { these create a new random set until f=100000;{ randomize; {} 1: b:=random(20)+1; c:=random(20)+1; d:=c+b; {this adds} writeln(b,' + ',c,' ='); {this spits out data} writeln; readln(a); if …

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Hi, I have a game which some people tell me is good, but I think needs more ideas. Please list some good ideas so that the game can become better. I don't need simplification. Here is the game: [code] program weee (input,output,save); uses crt; type a31415=array [1..10,1..10] of integer; var save: text; a,b,d,e,str,hp,acr,def,str2,hp2,acr2,def2,qpoints,mlvl,nmonk,brnqd,frzns,frzqd,dhqd,rplqd,place,lvl,el,edl,c,z,emoney,hpl,acrl,strl,across,down,defl,aaa,bbb,ccc,ddd,stash,bombs,healpo: integer; ep,exp,test,neededexp: real; w,x,y,mon,anok,bnok,rpl,dh,boss: boolean; aaaaa,aaaab,aaaac,aaaad,aaaae,aaaaf,frzq,brnq,dhq,rplq,brnl,rpll: integer; a1,a2,a3,junk: char; land: a31415; label 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,95,96,97,98,99,100,995,996,997,998,999,9999; BEGIN assign(save,'C:/x.txt'); lvl:=3; neededexp:=1.3; textbackground(green); textcolor(white); clrscr; for a:=1 to 10 do {Copyright 2006, Edward Swernofsky} begin for b:=1 to 10 do begin c:=0; repeat inc(c); until c=5000000; randomize; land[a,b]:=(random(2)+1)-1; end; end; for a:=1 …

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The End.