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Member Avatar for phylon

Hello I am having no problem while returning 1 dimensinal array But am having trouble with 3 dimenional array No problem with this code [CODE]float Mat[][][]; float Mat[]; float *funct1(void) { return Mat; } void funct2() { float *Mat; Mat=funct1(); } [/CODE] But this doesnt work [CODE] float Mat[][][]; float …

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I am trying to read matrix data from file into a float vector the file has data like X = {1.0, 2.0, 3.0...........} Y = {3.4, 3.1, 3.4...........} I can read into vector strings. But I want to store the matrix names in a string vector and the matrix in …

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this is a small example from the gsl example online I need to get the value from the "&evec_i.vector " into a 4x4 dimensional array such that abc[4][4]= vector elements how can I do this ? those 16 values will create the 4x4 matrix [code] #include <stdio.h> #include <gsl/gsl_math.h> #include …

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Does knows any library that produces the inverse of a given matrix ? Or is there any C example available ?

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