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It's probably obvious that I'm more familiar with Python than C++... I was wondering if there's a convenient way of storing objects / miscellaneous STL structures on the hard drive for later importing and use in C++ in the same manner that Python does with the Pickle module. I know … |
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This has been the cause of a royal lot of frustration. I have two threads and a pipe between them. I want the first thread to send stdout to the second, and a pipe seemed like a convenient way to do this. [CODE]public PipedOutputStream p_stdout = new PipedOutputStream(); public PrintStream … |
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I'm making minor adjustments to a sample program called [b]pdemo[/b] that comes with Dekang Lin's [b]minipar[/b] parser, but I'm having trouble compiling the darned thing without seeing a royal mess of "undefined reference" variables. I'm not particularly well-versed in C++ (I'm far better with higher-level languages), though, so I'm sorry … |