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i made an audio application confernce using tcp it was good but the delay was not good i try to do it using udp but i found some problem like nat network and i can't use the same socket to send and receive in two threads tell me this socket … |
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if chat room members is 4 and each have mic the server receive the 4 packets and resend it in the same order here more delay in the client to run packet 1 and 2 ..... i want to merge the sound and send it to be in the real … |