This is a timer class that I wrote a while ago (cleaned up a bit for the snippet) for adding delays in some of the games I have written over the years. Note: I normally have the class functions in a .cpp file but since it looks like I can only post in one "file" I merged them together in what would be a .h file. The timer basically counts up in miliseconds and can be paused/resumed while maintaining the amount of miliseconds elapsed while the timer was active. Here is a basic example of counting from 1 to 10 …
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This program asks for integers from the user and stores them into a multidimensional array that adjusts its size.
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