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// Samy1.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "math.h" using namespace std; int main() { float c; c = log10(100.0)* 10 ; cout<<c; int a; cin>>a; return 0; } Hi All, I tried above program in VC6, and compiled fine in both debug …

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i am little bit confused to access the class function through pointer. Whether Consider the pointer variable Class Ball { Void Do() { } } Void main() { Ball &r = *(new Ball ); } Can i access via r.Do(); r->Do(); Which way is correct and please explain me why …

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