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I have an JOGL based opengl program that uses textures on flat surfaces. After a texture is put on a surface, it will eventually crash. If the textures are small, it takes a while. I managed to reproduce it with a simple program: [CODE] package org.yourorghere; import com.sun.opengl.util.Animator; import com.sun.opengl.util.texture.Texture; …

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I am trying to deploy an application that uses JOGL for 3D rendering, so it is platform dependant. If a user with 64 bit windows tries to run it with a 32 bit Java it hangs or crashes. The java installations on windows 7 seem to be varied and I …

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when I try to run a java program on my mac or linux box with the <code> java -version:1.6+ -jar jdesigner.jar </code> it tells me there is no jre found meeting the requirements even though when I type <code> java -version </code> it tells me the version is 1.6.0_20 or …

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I have a JFrame that I call from another JFrame like so: [CODE] Viewer2D v = new Viewer2D(this); v.setVisible(true); v.DrawAssembly(glNameList.get(hitRecs.get(0).getNames()[0])); [/CODE] I set the exit action to an action listener and call dispose() and both of my JFrames disappear! How do I get only the one I'm working on to …

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Has anyone written any routines that read in dxf files? I'm having trouble with figuring out what units a file is in. There are it seems two units commands in the headers: $INSUNITS and $LUNITS. Some files $INSUNITS is correct, others it seems incorrect, others it is weird. correct: [code] …

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I have a (rather large) program that does CAD work written with wxPython and OpenGL. The problem I'm having is that the memory use continually grows as it is used. None of my objects seem to get deleted. Now in order to perform a hit test, I need a dictionary …

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hello everybody, im coding a game with opengl,pyggel,python,pygame etc and it runs smoothly without any problems =) [url]www.youtube.com/watch?v=JlDuje39S_8[/url] - My python 3d game projekt <--- sorry if outside links isnt allowed =( But the thing is that when im compiling it with py2exe using this as setup.py [CODE=python] from distutils.core …

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when using the data_files option in my setup.py #!/usr/bin/env python import ctypes from OpenGL.platform import win32 from distutils.core import setup import py2exe import sys sys.path.append("dist") setup(options = {"py2exe": {"compressed": 1, "optimize": 2, "includes": ["ctypes","Tkinter","Numeric"], "excludes": ["OpenGL"] }}, zipfile = None, data_files=['msvcr71.dll', glut32.dll'], windows=['myprogram.py'] ) I get an error saying msvcr71.dll …

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Hello, I am trying to compile a working opengl project into an executable for windows. I ran into several import issues in the python imaging library, Numeric, and OpenGL. I managed to resolve all but the OpenGL ones. There is quite a bit of conflicting info on the subject out …

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