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Hi, how can i transfer variable from one dialog class to another. For example i have int i = 10; in my first(global variable). How to obtain this value in the second class? I have int i1; How can i i1 get the value of i ? Thanks in advance! |
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Hello, i'm trying to get double buffering on my MFC C++ dialog based app in OnPaint() function. How can i do it? Thanks. |
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Hello, i have a question about OnTimer() function in Visual C++ 6.0. My program contais 2 classes - let's say a class A and a class B . Class A calls me a screen and the user must choose an option(e.g. Start or something). When the user clicks on START … |
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Hello, i have been developing a game-project in Visual C++ 6.0 but now i have an extremely bad problem. When i start my game, it gets a lot of CPU usage - like 60-70%. When i start debugger it gives me a several errors, but i have no idea how … |
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Hello, i'm developing a game in VC++ 6.0 with MFC. My screen resolution is 1280x1024 pixels, so i have a background bitmap with this size. The problem is when i change the resolution to be smaller, some parts of the pictures are not seen. I'm using BitBlt() function to display … |
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Hello, i'm using VC++ 6.0 with MFC library and i want to load PNG images in my dialog based application. Can anyone help me??? Thanks in advance! |
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Hi, in my MFC dialog app i have a message, saying "Press any key to go on" I wanna make it in the way, that when the user presses any key it must do something(i have already done that). So, how can i check if any key is pressed using … |
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Hi, i'm using VC++ 6.0. I'm having some activity in my program(e.g. moving object in a timer). If this object gets to the end of the screen and i press a key(doesn't matter which) a message shows up - MessageBox("You won"); or something like that. But if i do not … |
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Hello, i'm using VC++ 6.0 and i have a problem with pressed keys in my program. When i press some key i make my program do something. For example i have a falling circle in a timer and if i press 'Z' when the circle gets coordinate Y = 500 … |
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When I use OnTimer() in Visual C++ 6.0 using MFC Library the application screen starts blinking(flashing). Is there any solution about this problem? Thanks. |
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Hello, i'm using Visual C++ 6.0 with MFC. I'm making a dialog based application and i'm using OnTimer() function. But when i start my program my application screen is blinking because of the Timer. It is a little annoying and i need your help to make it not to blink. … |
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Hello, i have a problem which is displaying a bitmap into Visual C++ 6.0 SDI Application. I need a function that does displays it and i hope that someone can direct me how to do it. Thanks in advance. |
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Hello i want to code a bouncing ball which bounces when touches the end of the screen sides. I'm using VC++ 6.0. Thanks in advance for your help. |