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I got it when trying to initialize my array of sprites (( the only one trowing me null is the sprite2D[] AllianceCharacters declaration: [CODE]sprite2D[] AllianceCharacters; static string Cardspath = Directory.GetCurrentDirectory() + "\\Content\\Cards"; string[] ActionBar = Directory.GetFiles(Cardspath + "\\ActionBar\\"); string[] Equips = Directory.GetFiles(Cardspath + "\\ActionBar\\Equips"); string[] CharactersAlliance = Directory.GetFiles(Cardspath + "\\Characters\\Alliance\\"); … |
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I'm developing a 3D Board Game based on the World of Warcraft miniatures board game. I don't know what's wrong ... the game runs and the system is like this I have a model that can move in a map through Cells I made a procedure so you click and … |