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I am so lost in this programming assignment. Here is what I am suppose to do: A. Define a struct that represents a CAT as follows: A CAT has a weight, name, and a neutered flag, i.e., those are the components of the struct. Use a typedef. B. Declare a … |
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I've got this game almost working. When I run it in my complier is "blows" up at this line: [CODE]if (facesInHand[numberInHand2][1] != 0 && facesInHand[numberInHand2][2] != 0 && facesInhand[numberInHand2][3] != 0 && facesInhand[numberInHand2][4] != 0 && facesInhand[numberInHand2][13] != 0) straight = 1; else straight = 0;[/CODE] and continues through the … |