[ATTACH=RIGHT]16877[/ATTACH]It’s been a long time coming. [I]StarCraft II: Wings of Liberty[/I] is here, and in similar fashion, my review of it has finally arrived. It’s tough to completely take in just everything [I]Wings of Liberty[/I] offers in a day or a week, and treated as such, we have a review that has been almost a month in the making. [I]StarCraft II: Wings of Liberty[/I] is easily one of the most anticipated sequels of our generation. [I]StarCraft[/I]'s appeal has spanned over an entire decade since its release in March 1998 and went on to become one of the highest grossing PC …

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[ATTACH=LEFT]17025[/ATTACH]If there are two things I enjoy in life, it’s mob movies and shooting people in video games, so naturally, I was excited to play [I]Mafia 2[/I], the recently released mobster offering from 2K Games. This excitement was soon shot down like Spider in [I]Goodfellas[/I]. You play as Vito, the generically named Italian immigrant trying to escape a childhood of poverty and crime. Fresh off a tour of duty in World War 2, you arrive home to your old friend Joe offering you small-time jobs for local made men and are blinded my the lifestyle it will allow you to …

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[ATTACH=RIGHT]17297[/ATTACH]This is it. You’ve aged that cache of Mountain Dew Game Fuel in your finished basement for three years since [I]Halo 3[/I]. You bit the bullet on your purchase of [I]Halo: ODST[/I] to find out it was as tame as you had expected. You took another one on the chin with [I]Halo Wars[/I], which was a cheaper gimmick than [I]Lion King[/I] toys in a McDonald's Happy Meal (stupid Ensemble Studios). The wait for redemption is finally here. The golden child to a decade’s long culmination of gaming’s premier and most coveted franchise has arrived. Ladies and gentlemen, [I]Halo: Reach[/I] has …

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[ATTACH=LEFT]17229[/ATTACH]In my recently reviewed [I][URL="http://www.daniweb.com/reviews/review307026.html"]Shank[/URL][/I], I talked about how the title was a throwback to a genre neglected in the modern gameosphere. The once lively and marketable side-scrolling beat-em-up seemed to have died with 8-bit/16-bit consoles and the arcades, left to only shame itself with pitiful modern iterations of [I]Teenage Mutant Ninja Turtles[/I] games, which produce a knee-jerk reaction like when the New Kids on the Block came back to tour. Two years in the making, [I]Castle Crashers[/I] finally arrives on the PSN. Following the games release on Xbox Live, it went on to win accolades far and wide for …

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[ATTACH=RIGHT]16899[/ATTACH]Long gone are the days of [I]Double Dragon[/I], [I]Ninja Gaiden[/I], and [I]Final Fight[/I], the classic side-scrolling beat-em-up titles I grew up on as a kid while sitting in front of my TV in Mario PJs. The torch was passed to a newer generation of titles, allowing for players to take their weapons and fists off the 2D plain and into the 3D realm of the [I]God of Wars[/I] and [I]Devil May Crys[/I]. Then there’s [I]Shank[/I], who takes all your fond memories and stabs them repeatedly with a sharpened piece of nostalgia. [I]Shank[/I] is a classic video game tale of revenge: …

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Xbox Live’s third annual Summer of Arcade, presenting the biggest and best smash hits of the season, kicks off today with the release of Limbo. A short description on the Xbox Live Marketplace leads way into a marvelously morose journey: “Uncertain of his sister's fate, a boy enters LIMBO.” That’s it. There is no before, no after, no rhyme or reason as to why you awake in a wind-swept meadow where everything wants you dead. Premonitions of your sister haunt you, leading you from beginning to end across the puzzles and platforms of a title that you won’t soon forget. …

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The End.