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ok so im trying to use double buffer to make smooth animation but i can't get it to work here is the code for my drawing [CODE] VOID onPaint(HDC hdc,HWND hWnd) { HDC hDC=GetDC(hWnd); HDC memDC = CreateCompatibleDC(hDC); HBITMAP hMemBmp = CreateCompatibleBitmap(hDC,300,300); HBITMAP hOldBmp = (HBITMAP)SelectObject(memDC,hMemBmp); Graphics graphics(memDC); Pen pen(Color(255, …

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