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Member Avatar for Lance5057

Ok so I have a game setup that allows the 8 to move around inside a small room. It works fine except that every keypress lags one "frame" behind. So whenever a key is pressed it does the last keypress that was given. How do I make it react immediately …

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I am creating a program which includes converting numerical grades to letter grades but I'm stuck where I have to put a counter that counts number of letters. For example if 90-100=A and 90, 96, 87, 96 are entered, to count and display something like Number of As= 4 or …

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How would you create a certain amount of objects based on user input? Like I have an enemy class and the player chooses how many enemies they want on the screen, how would I create those objects? Thanks

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Whenever I run this code the while(b<63) only seems to run once then does nothing. The (a<63) loop runs fine but doesn't go again because the first loop just stops. Any idea what's going on? [CODE]#include <iostream> #include <time.h> using namespace std; int main() { int a,b,c,sand; int land[64][64]; srand((unsigned)time(NULL)); …

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