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About Me

I've developed some software in the past. I'll create some software in the future. Was runner up in MS Ignite-IT!, defended a SCRED award for over $250K (final).

Interests
Race cars - ALMS, F1, GT3, etc
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It's slow...
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Member Avatar for rachmann

Help! I've seen some things... like [code] double AngleBetweenVector(Vector3 A, Vector3 B) { return Math.Acos(Vector3.DotProduct(A, B) / Math.Sqrt(Vector3.DotProduct(A, A) * Vector3.DotProduct(B, B))); } [/code] but...this only returns one angle... In 3d space, vectors are composed of 3 vertices... to get to another vector, you need two angles to offset the …

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Member Avatar for NewOrder

i am building a chat and i have this code: [CODE] using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.Net.Sockets; using System.IO; using System.Threading; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { TcpListener server = new TcpListener(IPAddress.Any, 5000); server.Start(); Console.WriteLine("Server …

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