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I have a program that I've written...basically the problem starts when I reach the condition to hit the following block: [CODE] status = myPubSubSubscribe.Receive(fsReceivedTopic, myBufferSubscribe, myHeader, 0); if (status == PS_ENGINE_UNAVAIL) { printf("Unable to connect to the pubsub engine: %s\n", PSPubSub::Status2String(status)); myBufferPublish.FreeBuffer(); myBufferPublish.~PSBuffer(); myPubSubPublish.~PSPubSub(); myBufferSubscribe.~PSBuffer(); myPubSubSubscribe.~PSPubSub(); return; } [/CODE] In …

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