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Re:
hi, why explicit cast is *not* required here? [icode]static Float f3 = new Float(5.5); //causes compile-time error b'se, by default floating-point literal type is double[/icode] but requires here, [icode]//static Short sh1 = new Short((short)12); static Short sh1 = new Short(12); //causes compile-time error b'se, by default integer literal type is … |