I'm talking about FFXII.

But I saw on youtube that you issue comands and they charge up and you can keep moving all the while?

Hey guys, jackbauer24 here. I am about to finish Final Fantasy 10. I really liked the way we fight(commands), how we upgrade(sphere grid) and most importantly the storyline. I live in India. Could you recommend another Final Fantasy game? My requirements are:-

1.These are the minimum graphics ie- I don't want graphics lower than this. The graphics weren't too bad in the game.(Guess then only the next versions will do like ff11 and so on.)
2.The method of fighting should be same ie-I don't want Prince of Persia style fighting.
3.(Optional, good if it is there)-An upgrade system.
4.A good storyline.

  1. It should be available easily in my city.
  2. PS2 (no other console).

Please do not answer uselessly if you do not know.

THANK YOU!!!!!!!!!!!

Can you explain your problem properly? And also, please show us your code.

Yes. Instead of typing the declaration/initialization, condition and increment/decrement, you just go through two steps.

i've uninstalled php.

what about php?

And also I saw XAMPP, it comes with Apache and php. does that mean i need to delete my current apache and php installation?

So will WampServer/XAMPP do the same the things as Apache/PHP/MySQL? As long as that is true I can try it.

I am learning jQuery from Head First jQuery. But first they have asked me to install Apache, PHP and MySQL(in that order). Apache is successful. Up and running. Version 2.2.22 of Apache for Windows XP. I downloaded php-5.2.17-Win32-VC6-x86.msi(file name) and installed. Successful. So just to make sure php was working, I typed this code and saved it as info.php in my htdocs folder(C:\Program Files\Apache Software Foundation\Apache2.2\htdocs):-

<?php phpinfo(); ?>

When I type localhost/info.php in the url bar, it simply shows the text <?php phpinfo(); ?>. What is wrong?

definitely ffx.

Any topic? AWESOME!!!!!

Everybody can take part? And what is the topic? And which language should it be done in (Java, C++, C etc) ?

OK, anyways can you teach me?

can you show us the whole error?

profyou, now you're going off the topic
the original topic was which language you should learn. now it is should you get a licence or not. start a new thread, please. you're going off the topic.

@scassiboi: Hey Issacs!

my favourite shows character and my favourite show concatenated.

The 2 reputation points I talked about, I've given one. Second one when you will teach me how to do it and why it didn't happen for me (make me learn) and how the 2nd image can come down a bit.

JorgeM, your code works, but 2nd image is a little above 1st. Rest works fine. I have a query for you. You know, I don't really straight away use up your code. In this thread, continued, can you teach me how the line up happened, why it wasn't happening with me etc etc? Please? You know, I really want to learn it instead of just copying it.

uhhh JorgeM, no offense, but I suggest, in your work projects ( I know this is a daniweb reply so they are fine ) css, jquery, javascript whatever it maybe (other than html) should be stored in an external file. no offense again.

A packet of Lays, a type of biscuit which his available only in my country(probably) and a Pepsi. :-)

oops! sorry guys!

xp? if yes, you should choose "start windows normally".

Hearth-inline-block doesn't work. Still on a new line.

It is still on a new line. Here is my code(CSS):-

a.navigLinkDecorForHome {
    text-decoration:none;
 float:left;
  margin:0px;
float:left;
 padding:0px;   
 height:64px;
 width:85px;
 display:block;
    background:transparent url('homeNav.png'); 
}
a.navigLinkDecorForHome:hover {
    background-image: url('homeNavHover.png');
}
#youarehereForHome {
    background-image: url('homeNavActive.png');
}

a.navigLinkDecorForAuthors {
 text-decoration:none;
 float:left;
float:left;
 margin:0px;
 padding:0px;   
 height:48px;
 width:170px;
 display: block; 
    background:transparent url('authorNav.png'); 
}
a.navigLinkDecorForAuthors:hover {
    background-image: url('authorNavHover.png');
}
#youarehereForAuthors{
    background-image: url('authorNavActive.png');
}
.navigBarLinks {
   list-style-type: none; 
   position: absolute;
   top: 202px;

}

.mainLogo {
    position: absolute;
    top:5px;
    left:5px;
}
.authorLogo {
    position: absolute;
    top: 100px;
    left: 500px;
}
body {
    background-image: url('back.jpg');
}

.homeLink {
    text-decoration: none;
    display: block;
    background-image: url('home.jpg');
    height: 69px;
    width:205px;
}
.aboutAlert {
    text-decoration: none;
    display: block;
    background-image: url('about.jpg');
    height: 69px;
    width:205px;
}
.linksPositionDiv {
    position: absolute;
    top: 300px;
    left: 40px;
}
.hrStyle {
    position: absolute;
    top:200px;
    width:1260px;
}

please tell me what to add/subtract from my code, no need to rewrite code. rewriting code makes it difficult to make out the differences between original code and code.

I don't leave any blank lines, but I like to indent for the sake of neatness. I don't really use comments unless really really necessary.

hey jorgeM, your code works! what addition did you make to my code?

An interface is more like a "template." It is the base for something. Like there could be an interface called Flyable. It would have methods for flying speed, how to fly etc. A duck would implement it. An abstract class would have some methods already built in like run. Every duck would run in the same way, right? Though it would also have some body-less methods. Note that an abstract class is a very basic duck and an interface is a template for a duck. The abstract class can then be overriden for advanced ducks.

Since every number is divisible by 1, you can try doing a hidden division :-

boolean isANumber;
try {
if((userInput % 1) ==0) {
isANumber=true;
}
}
catch(NumberFormatException e) {
System.out.println("This is not a number");
}

if(isANumber) {
//further code which will be executed only if it is a number
}