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designing a pushdown automata for the language a^n b c^(n+2), n>0 I have been asked to implement the automata for the above language .. please help? I tried popping a 2 (c)s everytime I push an (a) on to the stack but it seems not to work with odd number …

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Greetings forum, I have an assignment for my architecture class which to implement a 31 backgammon game in MIPS assembly, I have done alot so far, and I have been using 2 arrays to display the board, I used 0s to indicate empty fields and other numbers for example 13 …

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