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import java.awt.*; import java.awt.event.*; import javax.swing.*; import java.io.*; import java.util.Scanner; import javax.swing.filechooser.*; import javax.swing.ScrollPaneConstants; public class validatiorGUI implements ActionListener { JFrame frame = new JFrame("C0015665"); JFileChooser chooser = new JFileChooser(); JPanel aPanel = new JPanel(); // create text area and buttons JTextArea area = new JTextArea(); JButton openButton = new …

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I'm creating a game, the game is designed on 2d array of 12x12 The game is a remake of the 1984 pengi. I'm having trouble creating the array making the array fit the screen size. in the attachment in the Game1.cs I have initialized the 2d array of blocks randomly …

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