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How can I attach the OCX of WMP to my dialog based application? I want to use the methods of IWMPControls interface such as play() and pause(). I want to call these method by clicking the button given in the dialog box. Its Urgent...

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I dont know what goes wrong in this code... Help me here I simply want to save the initial and final positions after dragging the mouse... #include"iostream" #include<glut.h> class point1 { public: point1() { x=0; y=0; } int x; int y; }p[2]; int flag=0; void processMouse(int button, int state, int …

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