I've just read a few books on C++ and learned a lot about the language, but the books never mentioned how to add sound and visuals to my programs.
I "think" that stuff is all stored in libraries, but... what tutorial should I read next to learn how to implement graphics/sound into my programs?
Also, I do just use a library right? or is it relatively easy to write my own graphics/sound library?
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Jump to PostThe reason that subject is not covered in any books on C++ is that there is no standard way to draw graphics or play sounds because C++ is a multi-platform language and graphics and sound hardware/drivers are platform specific.
You will need a library but it will have to …
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