Hello. I am working on a windows form right now. My form is very full and i am using many textures. I have double buffered my form and made exteded classes for anything with a texture that has double buffering. Before i had double buffered everything my form was very jerky when i moved it offscreen. It would kinda stick and jerk. I notice this happens only when i move it offscreen. I have not found any information on this anywhere, im surprized im the only one who has experiences this. Another thing i have thaught of is drawing and offscreen image of my form, but i do not know how to do that . Thans all for any advice i cant continue on my project until this has been resolved thanks.
jonnyboy12
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Jump to PostMaybe you should rethink how the information is displayed. For example, one way to do it is to use a tabbed form where each tab contains only a portion of the total info it now shows. Group the data into logical pages and present only one page, or tab, at …
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