hi I am following a tutorial which shows how to create tileMap game in java. But i cant seem to understand some of the methods and variables. main code i post it on pastebin.com take a look.
problem is I cant seem to understand what is method calculateCorners is doing.
[ code deleted pending confirmation that OP has copyright/permission JC]
first question is:
i understand that topLeft, are booleans to check if player can move there or not. But why only 4 boolean? dont you need "top, topLeft, topRight, etc" what is player just jump up? than dont you get boolean "top".
2nd question is:
can you guys explain "int leftTile, rightTile .. etc" variables?
also why we are doing (x-width/2)?
also try to explain as much as you can bc i dont understand this.