please help me with this..

---how to put that in every level there will be limit in clicking the box..it will be display and will prompt game over when limit has been ended...the easy level will have less click while the difficult one will have more click..

---and when you click one button it will decrement all the number in this side..not only in cross side...

here's the code..thanks in advance :D

<html>
<HEAD>

<style type="text/css">



body { background-color: #EEEEEE; color: black }

a { font-weight: bold }

a:link { background-color: #EEEEEE; color: blue }

a:visited { background-color: #EEEEEE; color: blue }

a:active { background-color: #EEEEEE; color: blue }

a:hover { background-color: white; color: maroon}

input { font-family: monospace; font-size: 24px; border-left: 10px; border-right: 10px; border-color: silver; border-style: double }

</style>

<SCRIPT LANGUAGE="JavaScript">

var Size = new Number(6);

var Moves = new Array();

function NewGame()

{

	for(i = 0; i < Size * Size; document.forms[0].elements[i++].value = 0);

	for(i = 0; i < 3 + 3 * document.forms[0].Difficulty.selectedIndex; i++)

		NewValue(Math.floor(Math.random() * Size),Math.floor(Math.random() * Size),1);

	Moves.length = document.forms[0].Score.value = 0;

}

function TakeBack(flag)

{

	while(flag-- && (i = Moves.pop()))

		NewValue(parseInt(i.split("-")[0]),parseInt(i.split("-")[1]),1);

	document.forms[0].Score.value = Moves.length;

}

function Clicked(x,y)

{

	NewValue(x,y,3);

	document.forms[0].Score.value = Moves.push(x + "-" + y);

	for(i = 0; i < Size * Size; i++)

		if(parseInt(document.forms[0].elements[i].value))

			return;

	alert((Moves.length <= 3 + 3 * document.forms[0].Difficulty.selectedIndex ? "Perfect!\n" : "") + "Done in " + Moves.length + " clicks");

	NewGame();

}

function NewValue(x,y,c)

{

	ChangeValue(x,y,c);

	ChangeValue(x - 1,y,c);

	ChangeValue(x + 1,y,c);

	ChangeValue(x,y - 1,c);

	ChangeValue(x,y + 1,c);

}

function ChangeValue(x,y,c)

{

	if(x >= 0 && x < Size && y >= 0 && y < Size)

		with(document.forms[0].elements[x + Size * y]) value = (parseInt(value) + c) & 3;

}

</script>



</HEAD>

<BODY onLoad="NewGame()">


<p><a href="" onClick="NewGame(); return false;" onMouseOver="window.status='Start a new game'; return true;" onMouseOut="window.status=''; return true;" title="Start a new game">New</a> - <a href="" onClick="TakeBack(-1); return false;" onMouseOver="window.status='Restart the board'; return true;" onMouseOut="window.status=''; return true;" title="Restart the board">Restart</a> - <a href="" onClick="TakeBack(1); return false;" onMouseOver="window.status='Undo last move'; return true;" onMouseOut="window.status=''; return true;" title="Undo last move">Undo</a></p>

<form action="" method="get" enctype="application/x-www-form-urlencoded">

<script type="text/javascript">

<!--

for(y = 0; y < Size; y++,window.document.write("<br>"))

	for(x = 0; x < Size; x++)

		window.document.write('<input type="button" value="" onClick="Clicked(' + x + ',' + y + ')">');

</script>

<p>

Difficulty setting: <select name="Difficulty" onChange="NewGame()">

<option>Huh, what ?</option>

<option>Dumb</option>

<option>Real easy</option>

<option>Easy</option>

<option selected>Normal</option>

<option>Hard</option>

<option>Real hard</option>

<option>Master</option>

<option>Impossible</option>

</select>

</p>

<p>Clicks used: <input type="text" name="Score" value="0" size="3" disabled></p>

</form>

<dl>

<dt>How to play:</dt>

<dd>Click on one of the buttons in the playing field<br>to decrement that button's value by 1,<br>as well as the values of the 4 surrounding ones.</dd>

<dt>Objective:</dt>

<dd>Set all buttons to '0'.</dd>

</dl>   


</body>
</html>
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