I have a C# dll generated from a .resx file (I believe it's called a satellite dll). This stores simple key to string mappings (used for language localization). I was wondering if it's possible and feasible to access the information stored in the C# dll from a C++ unmanaged code base?
I'd imagine I would need to access some method that performs the key to string match from the dll but I've failed to find information about this method. The best I've managed to uncover is using the resx file directly with the help of a ResourceReader in C++ but I'd prefer to avoid this.