The game plots a bank robbery. Lots of people witness that robbery. Our game will load the lists of suspected offenders while the players (witnesses) will have to identify the offenders of this robbery. Game should load list of offenders to identify the one as quickly as possible. Admin can add/remove offenders in the lists and two or more lists of offenders can also be merged into one (to show it to the player).

question:
As a game developer, which data structure you will use to develop the game? Justify your selection with solid arguments. Remember the most critical requirement is that the list should load super fast.

link list or bst binary search tree???

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