When i run it as application, it obeys setSize to make it smaller or setExtended to fit the screen.
But regardless changing setSize to be smaller, the applet is still too big to show the whole game in appletviewer. It ignores setSize or setExtended.
I haven't been able to compile yet with toolkit(). It won't recognize that line.
Dimension d = Toolkit.getDefaultToolKit().getScreenSize();
But it keeps saying it cannot find symbol method getDefaultToolKit() and already import java.awt.* java.awt.Toolkit; java.lang.Object;
But i don't even know if that would control the size. As it is, the applicaiton is normal but the applet is not.