Hey can u help me with this code..?? Its a simple game of moving darts I made on applet..
I want to restart the game from starting when i click replay but this ain't happening, please check the code:
import java.io.*;
import java.net.*;
import java.applet.*;
import java.awt.*;
import java.awt.event.*;

public class game extends Applet implements Runnable, ActionListener
{
Thread t=null;
boolean flag;
int BoardY=0,chngdir=1,hitstop=0,arrX=0,chances=2,arr=3,pts=0,arrspeed;
String pname;
Button Continue,Shoot,Replay,Slow,Medium,Fast;
TextField Name;
Image img;

public void init()
{
BoardY=0;
chances=3;
arr=3;
pts=0;
arrspeed=1;
Label namep = new Label("Name: ", Label.RIGHT);
add(namep);
Name = new TextField(12);
add(Name);
Name.addActionListener(this);
Label Speed = new Label("Arrow Speed");
add(Speed);
Slow = new Button("Slow");
add(Slow);
Slow.addActionListener(this);
Medium = new Button("Medium");
add(Medium);
Medium.addActionListener(this);
Fast = new Button("Fast");
add(Fast);
Fast.addActionListener(this);
Shoot = new Button("Shoot");
add(Shoot);
Shoot.addActionListener(this);
Shoot.setEnabled(false);
Continue = new Button("Continue");
add(Continue);
Continue.addActionListener(this);
Replay = new Button("Replay");
add(Replay);
Replay.addActionListener(this);
Replay.setEnabled(false);
//img = getImage(getDocumentBase(), getParameter("img"));
setBackground(Color.orange);
t = new Thread(this);
flag = false;
t.start();
}
public void actionPerformed(ActionEvent ae)
{
String str = ae.getActionCommand();
if(str.equals("Shoot")) //IF SHOOT IS CLICKED
{
Continue.setEnabled(true);
Shoot.setEnabled(false);
hitstop=1;
}
if(str.equals("Replay")) //IF REPLAY IS CLICKED
{
BoardY=0;
chances=3;
arr=3;
pts=0;
arrspeed=1;
repaint();
Shoot.setEnabled(true);
Slow.setEnabled(true);
Medium.setEnabled(true);
Fast.setEnabled(true);
Name.setEnabled(true);
Replay.setEnabled(false);
Continue.setEnabled(true);
init();
}
if(str.equals("Continue")) //IF CONTINUE IS CLICKED
{
repaint();
Continue.setEnabled(false);
chances=arr-1;
arr--;
if(arr>0)
Shoot.setEnabled(true);
else
{Replay.setEnabled(true);
stop();
}
}
if(str.equals("Slow")) // SLOW IS SELECTED
{
Continue.setEnabled(true);
Name.setEnabled(true);
Shoot.setEnabled(true);
Slow.setEnabled(false);
arrspeed= 10;
}
if(str.equals("Medium")) //IF MEDIUM IS SELECTED
{
Name.setEnabled(true);
Shoot.setEnabled(true);
Continue.setEnabled(true);
Medium.setEnabled(false);
arrspeed= 15;
}
if(str.equals("Fast")) //IF FAST IS SELECTED
{
Name.setEnabled(true);
Shoot.setEnabled(true);
Continue.setEnabled(true);
Fast.setEnabled(false);
arrspeed= 20;
}
repaint();
}

public void run()
{

/*BoardY=0;
chances=3;
arr=3;
pts=0;
arrspeed=1;*/
for(chances=3,arr=3;chances>0;)
{
BoardY=0;hitstop=0;chngdir=1;arrX=0;chances=0;
//Loop for every chance
for(;chngdir!=0;)
{
try
{
repaint();
Thread.sleep(100);
//For controlling the movement of the board up and down.
if(chngdir == 1)
{
BoardY+=8;
if(BoardY>=380)
chngdir = -1;
}
if(chngdir==-1)
{
BoardY-=8;
if(BoardY<=20)
chngdir = 1;
}
//For movement of the arrow
if (hitstop==1)
{
if(arrX<395) //if arrow hasnt reached the position of the board increase the x coordinate of arrow(arrX).
arrX+=arrspeed;
else // else increase the points accordingly.
{
chngdir=0;
if(BoardY>=150&&BoardY<=230)
{
if(BoardY<=170||BoardY>=210)
pts+=20;
else if(BoardY<=185||BoardY>=195)
pts+=35;
else pts+=50;
}
Thread.sleep(3000);
}
}
if(flag)
break;
}
catch(InterruptedException e){}
}
}
}
public void paint(Graphics g)
{
g.drawString(("Arrows Left: "+arr),10,430);
g.drawString(("Score: " + pts),200,430);
int x[] = {30+arrX,35+arrX,30+arrX};
int y[] = {245,250,255};
g.fillPolygon(x,y,3);
g.fillRect(15+arrX,249,20,2);
g.setColor(Color.yellow); //Board coordinates
g.fillRect(425,20+BoardY,25,20);
g.setColor(Color.green);
g.fillRect(425,40+BoardY,25,15);
g.setColor(Color.red);
g.fillRect(425,55+BoardY,25,10);
g.setColor(Color.green);
g.fillRect(425,65+BoardY,25,15);
g.setColor(Color.yellow);
g.fillRect(425,80+BoardY,25,20);
g.setColor(Color.black);
g.drawLine(425,20+BoardY,425,100+BoardY); //Border
g.drawString("20",450,35+BoardY); //Pts-score
g.drawString("35",450,53+BoardY);
g.drawString("50",450,65+BoardY);
g.drawString("35",450,78+BoardY);
g.drawString("20",450,95+BoardY);
pname = Name.getText();
if(arr==0&&pts!=0)
g.drawString("Congrats " +pname+" !!! You've scored "+pts+" Points",150,250);
if(arr==0&&pts==0)
g.drawString("Better luck next time " +pname+" !!! You've scored 0 Points",100,250);
}

public void stop()
{
t=null;
flag = true;
}

}

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All 2 Replies

Please reply fast i wanna submit it by monday...

What does the code do incorrectly when the Replay button is pressed? What steps does it need to take to do what you want it to do?

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