Re: Word Association Game Community Center Geeks' Lounge by anupam_smart enemies--> We are not? Re: Word Association Game Community Center Geeks' Lounge by )BIG"B"Affleck Enemies -->[b]SHOCK & AWE[/b] Re: Fantastic word game Community Center Geeks' Lounge by christina>you Enemies will attack everything you stand for, don't give in. Re: Word Association Game Community Center Geeks' Lounge by paramasivan enemies--->mosquitoes Re: Fantastic word game Community Center Geeks' Lounge by burningman enemies are to bekept closer than friends problem switching direction when I create mult enemies in libgdx(box2d) Programming Software Development by hwoarang69 …left senor than move enmey right. I am creating 3 enemies and I am storeing them in arraylist. -------- # Problem…if a enemy switch direction than all of enemies switch directions together. I know why this …// create & store in array list Enemies e1 = new Enemy1(body); Enemies e2 = new Enemy1(body); //problem here… Adding multiple enemies to a platform scroller? Programming Software Development by nola_Coder … problems when trying to drop multiple enemies across the map. I basically made 7 additional enemies and gave them different starting positions… Making data structures for enemies. Programming Software Development by valestrom … no idea how to use it. (File containing values for enemies) Monsterreader: [CODE]#include <iosteam> using namespace std; struct… Re: Making data structures for enemies. Programming Software Development by mrnutty … takeDamage(int damageToTake){ health -= damageToTake; } } //..and so on for other enemies //..and go on from there [/code] Re: Making data structures for enemies. Programming Software Development by valestrom … takeDamage(int damageToTake){ health -= damageToTake; } } //..and so on for other enemies //..and go on from there [/code][/QUOTE] This looks great… Bounding box collision detection with an array of enemies... Programming Software Development by mxa92 … } else { pacmanPos.Y ++; } }[/code] However, I have an array of enemies (munchies) and trying to stop them spawning on top of… Re: Bounding box collision detection with an array of enemies... Programming Software Development by gusano79 [QUOTE=mxa92;1698735]I have an array of enemies (munchies) and trying to stop them spawning on top of … Help adding a second enemy in pygame Programming Software Development by gmill198 …0, 0)) for count in range(len(enemies)): enemies[count].x += + enemyspeed enemies[count].render() if enemies[len(enemies)-1].x > 590: enemyspeed = …-3 for count in range(len(enemies)): enemies[count].y += 5 if enemies[0].x < 10: enemyspeed = 3 for… XNA Error : No overload for method '' takes '0' arguments Programming Software Development by Robert955 …None, 0); foreach (GameObject enemy in enemies) { if (enemy.alive) { …sprite.Height); foreach (GameObject enemy in enemies) { Rectangle enemyRect = new Rectangle( … C# scrolling game help Programming Game Development by Onion13 … //function handles collision with enemies, player shooting and hitting enemies //enemies hitting player, player touches…} } } void EnemymoveBullet() {//This handles the enemies shooting at player e1laser.Left -= 100; if … Need help Python pygame making pause unpause function Programming Software Development by Traj …#Choose a number of enemies number_of_enemies = 6 #Create and empty list of enemies enemies = [] #Add enemies to the list for….xcor() < -280: #Move all enemies down for e in enemies: y = e.ycor() y -= 40 e… PyGame spcae invaders Programming Software Development by pymatio …time_passed_seconds): down = False for enemy in self.enemies: if(enemy.checkIfOutOfScreen()): down = True break…: enemy.move() for enemy in self.enemies: for bullet in enemy.bullets: bullet.move… Problems with rand() Programming Software Development by totalwar235 …string E_Name; //string E_Name2; srand(time(NULL)); int Enemies = rand() % 8; if((Enemies == 0)||(Enemies == 1)) { E_Number = 1; E_Health = 15;…0; E_DMG = (rand() % 3); E_Name="Zealot"; } if((Enemies == 6)||(Enemies == 7)) { E_Number = 1; E_Health = 35; E_Exp = 1; … HELP : else, if problem Programming Software Development by C++_Beginner …std::string; int main() { const int GOLD = 1200; int ADVENTURERS, ENEMIES, SURVIVORS; string LEADER; // Player Info cout << "Welcome… << "Enter the number of enemies: " ; cin >> ENEMIES; SURVIVORS = ADVENTURERS - ENEMIES; //Telling the story cout << &… XNA - per-pixel collision problem Programming Software Development by Robert955 …None, 0); foreach (GameObject enemy in enemies) { if (enemy.alive) { …sprite.Height); foreach (GameObject enemy in enemies) { Rectangle enemyRect = new Rectangle( … Re: C# scrolling game help Programming Game Development by Onion13 … bouncing all over the screen, show how many enemies the player has killed private void finaletimer_Tick(object sender…(); lblkilled.Text = "" + kills;//shows how many enemies player killed AutoMovePlayer(); } } When the boss dies the player scrolls… Issue with smaller browsers Digital Media UI / UX Design by Hell Bomb …right into Nexon Game code, allowing you to see your enemies and allies anywhere on the map.">-Nexon Chams…;> <div><a title="Prediction lags enemies around you enabeling you to shoot them with easy and… looking advantage or zip around the map gunning down your enemies before they know what hit them.">-Speed Hack… How can I get multiple object at runtime Programming Software Development by vishalonne … an array of all enemies public EnemyShip[] getEnemies() { EnemyShip[] enemies = { enemy1, enemy2, enemy3 }; return enemies; } // You can…int readNumEnemies() { return promptInt("Enter the number of enemies: "); } public EnemyShip createEnemy(int number) { … Tic-Tac-Toe MiniMax AI Alogorithm Programming Software Development by Medalgod … 0; int numberOfFriendlyPositions = 0; //count how many enemies && friendlies are in the 3 cells. … 0; int numberOfFriendlyPositions = 0; //count how many enemies && friendlies are in the 3 cells.… Random numbers not working. Programming Software Development by goody11 …. Here is the file were I make the enemies: [CODE]using System; using System.Collections.Generic;…here is the code that loads these enemies into the game: [CODE] enemies = new Enemy[EnemyRows,EnemyCols]; // …X; enemy.Position.Y = y * enemy.Height + EnemySpacing.Y; enemies[y,x] = enemy; } } [/CODE] Any ideas on what… Re: Tic-Tac-Toe MiniMax AI Alogorithm Programming Software Development by Medalgod … 0; int numberOfFriendlyPositions = 0; //count how many enemies && friendlies are in the 3 cells. … 0; int numberOfFriendlyPositions = 0; //count how many enemies && friendlies are in the 3 cells.… Checking array elements with NULL Programming Software Development by BigTito89 … Now the problem I'm having is when checking if(!enemies[r][c]==NULL) which tells me: error C2676: binary…for(int c=0; c<EC; c++) { if(!enemies[r][c]==NULL) // Shows each enemy at their specific …locations apply_surface(enemies[r][c].x,enemies[r][c].y,enemySprite,screen); } } [/code]… Re: HELP : else, if problem Programming Software Development by empror9 hi, you can't do like this [CODE] else (ENEMIES > ADVENTURERS)[/CODE] chang it to this [CODE] else if (ENEMIES > ADVENTURERS)[/CODE] good luck Being able to produce differnet random numbers in a loop Programming Software Development by eskimo456 … writing a game with some basic AI elements. The enemies know there position and the players position and so are… } }[/CODE] I think the problem is that all the enemies behave the same and so always collide and run into…variable within a for loop so that the two colliding enemies will have a different angle??? Many thanks sorry if … Re: How can I get multiple object at runtime Programming Software Development by vishalonne … static int attribute numEnemieShip How is it possible to create enemies at runtime after accepting number of…