I've recently become interested in trying to adapt my Rock-Paper-Scissors game into a multiplayer-friendly program, so today I decided I'd look up a tutorial on servers. It seems I'm following it precisely (aside from using a different IDE). However, something is going wrong and I'm not sure exactly what it is. I've looked up EOFException but it all felt like a bunch of super-behind-the-scenes mumbo jumbo that I wouldn't understand. [The tutorial](http://www.youtube.com/watch?v=1a3TtPr_yvI) [My screenshot](http://i.imgur.com/w2lYzya.png) Could it possibly be as simple as forwarding port 7777?
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Hello everyone, I have problem with my simple android chat program when using different test debugging. I have two android emulators one reads SERVERPORT as 8080 and CLIENTPORT as 8082 and the other android emulator reads SERVERPORT as 8082 and CLIENTPORT as 8080 from a given txt file. Here there is no problem and these two emulators can send text message between them **but when I press connect button before press send button at both 2 emulators ** I connect both of them with each other, after that 5-10 s, I catch exception named java.io.EOFException what would be cause that …
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