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Member Avatar for scheppy

Hi Guys, Im currantly having a problem with simulating balls bouncing of each other in a 2d space, everything is working and all, but it just doesant seem natural for me... If we had any math wizzes here now is your time please:) my circles are painted inside of rectangles..... …

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Member Avatar for gamingthinktank

Box2D physics engine works according to the rules of physics. You have to work a little bit to set it up to work with platforms like HTML5 Canvas, iOS or Flash. Read the details [Box2d coordinate system for HTML5 Canvas](http://www.gamingthinktank.com/2013/08/12/box2d-coordinate-system-for-html5-canvas/)

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Member Avatar for pars99

Me and my friend are aspiring Indie Game devs. and we're hoping to get some help. As the developer of the duo (him being artwork and music), I need to create a physics engine for the game. I am sure there are some out there, but I think building one …

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Member Avatar for Chuckleluck

Hello, I've been having a lot of trouble with collision detection recently. I'm attempting to make a 2D platformer. All I need is rectangle-on-rectangle collision detection, and then to respond on collision by moving the two rectangles involved in opposite directions. Thanks in advance.

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Member Avatar for GoodPie

Hey there, i'm relatively new to pyGame and considering this is like my second attempt at doing it by myself after watching a few tutorials, i'd say im getting the hang of it. However, as i was creating a game i realised i had no clue how to make the …

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Member Avatar for mike_2000_17

CERN has just announced that they have detected a new particle consistent with the predicted Higgs boson (a.k.a. "The God Particle"). This is huge! CERN has observed the particle tied to the field that gives everything mass! And its mass is at 125.3 GeV (just shy of 5-sigma confidence). This …

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Member Avatar for Constantine08

I would like to know how to compile the jBullet demos, found here: http://jbullet.advel.cz/download/jbullet-20101010.zip in the eclipse IDE. It seems like it should be a fairly easy but i may be missing some small simple task. If you do know the answer, please be fairly direct and detailed. Thanks!

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Member Avatar for Toikkala

Hi! On school we got exercise to calculate how much the length of substance grow when we know original length and temperature change. So,the case goes that i have value temperature coefficient of different substances and i have to multiply them. I'd like to it without doing several condition statements. …

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Member Avatar for turt2live

Hello, I recently took up a challenge to make a full screen pong game in java. So far it is full screen, it does the basics (bouncing off floor/roof/paddles) with a minor point system. I also added support for every 20 seconds it speeds up the ball by 1pixel per …

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Member Avatar for DoubleJump

Hello, I am 16 years old and I wanted to know which science program to take for my last year of high school. (I'm already in high math). Either: -Social science (geography and history) -Pure science (chemistry and physics) That's not all, though. If it were that simple, I would …

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Member Avatar for RobZombie85

hi is there anybody that can help on Havok Physics engine. I want to implement havoks physics into a racing game, at the moment iam keeping it very basic , havok aside i have my car model with joining wheel nodes and body node and a floor for it to …

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Member Avatar for llemes4011

Hi everyone. I have a quick question: Is there anyway that you can check to see if a point lays on an Arc2D object? I'm trying to write a Physics library (or at least part of one), and I noticed that there is no method that does it. You can …

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The End.