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Member Avatar for RGStrat

Hello Everyone, So I've begun a new project, in an attempt to show off my progress with Javascript. I'm making a little text-based RPG. However, I would like for it to permanently save your character and their progress. Thus, I need a MySQL database. I won't lie, I've only used …

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Member Avatar for CJMW

So i'm making an rpg game in xna. I can move my player around the screen, however it can also move off the screen. How can I implament a simple camera that will follow the player and prevent them from moving off of the screen? I only need it to …

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Member Avatar for writerervin

Hi there. I'm looking to create a textbased browser game based on my old favorite anime. I figured out the basic structure of the data, but i've got one problem. is there a way to set the data up where a single user can have several of one item, each …

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Member Avatar for JamieLynnSEO

I bought this cheap computer game the other day, called I of the dragon. I was STOKED. It's an adorable RPG where you can play as a dragon and build a town to protect. nerdy, i know... I didn't read the spex, unfortunately, and popped it into my PC to …

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Member Avatar for writerervin

i'm doing a rpg for fun but this one function is giving me problems. it compiles without problems, but when i test it, the hp stats done change. this is the code for the function. [CODE=c]void attack(dragon *d1, dragon *d2) { if(d1->getdef() < d2->getatk()) { d1->changehp(- ( d2->getatk() - d1->getdef() …

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Member Avatar for sirlink99

[code] c = new Console (); int lvl = 1; double exp = 0; int x = 1; double monsterhp; int monslvl = 1; int a = 1; while (a == 1) { int lvlup = 10 + (lvl * 40); if (exp >= lvlup) { lvl = lvl + …

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