- Strength to Increase Rep
- +3
- Strength to Decrease Rep
- -0
- Upvotes Received
- 1
- Posts with Upvotes
- 1
- Upvoting Members
- 1
- Downvotes Received
- 5
- Posts with Downvotes
- 3
- Downvoting Members
- 3
Re:
Pretty neat text-based RPG that I made. Currently my first game. |
|
Re:
plz can any1 tel me hw 2 write exactly the same program as peteranswers.......in c++.... |
|
|
Re:
Hi all, I'm trying to create a method in [B]managed c++[/B] which will convert an int to a string representation of binary. I have done this in C# before, but I can't work out how to do it in Managed C++ Below is the code from my C# effort that … |
Hello, I've got a question about the IOCP Thread pooling. How do I create such pools? Do I need to create some threads (I know about the 2*CPU rule) with the same function? Anyone care to explain me some? I'm new to IOCP, I already have some experience in Network … |
|
Re:
What code is this in and also is this the full code required to run? [PanelMainMenu] NewGameLabel=New Game LoadLabel=Load Game RegLabel=Registration SelLangLabel=Language AboutLabel=About HelpLabel=Help ExitLabel=Exit [GameStatPanel] NMInfoLabel="Next Match" [PanelGameButtons] PremDivLabel=Premier CupLabel=F.A.Cup Div1Label=Division 1 Div2Label=Division 2 UCLabel=UEFA Cup CLLabel=UEFA CL StadiumLabel=Stadium CLabel=Calendar NextLabel=Next TeamLabel=Team TransferLabel=Transfers ExLabel=MainMenu SetLabel=Settings StatsLabel="Stats" IntertotoLabel="Intertoto" SCLabel=SuperCup [AboutPanel] … |
|
Hello, I'm programming an little MMORPG for getting experience in Game Programming. I need a 2D Camera thing for this game to expand it a lot, since an MMORPG is not only on the same map. I know the trick of just moving everything to the left or the right … |
|
Re:
Can anybody please tell me how I can make my code an install file? I know how to make the code into an executable, but once I transfer the executable onto another computer (obviously) it doesnt work. |
|
Hello, I've got a pretty much burning question here. Its about BitBlt. I have a window that functions as a button but I wanted to do some markup on it. So I the added BS_OWNERDRAW style to the button, and wanted to BitBlt an image on it. I tried it … |
|
Hello, I wrote a 2D game with some simple Collision Detection. I used the function IntersectRect() but I think it's slow. This is the code right now: int Collision(CHARACTER* object1, CHARACTER* object2) { D3DXVECTOR3 pos1 = object1->GetPosition(); D3DXVECTOR3 pos2 = object2->GetPosition(); RECT a, b, *des; a.left = pos1.x; a.right = … |
|
Hello, I'm programming this patcher for my upcoming 2D Game, called Argyus Online. When I compile the patcher it works on my computer but when I execute it to my moms laptop, it give me some error. I can't translate it to english but I think its something with the … |
|
Hello, I created a fully working progress bar for my 2D Game patcher. I have a question, Is it possible to have an Image painted on the progress bar? I know its possible in VB but I wanna try it in C++. I could find any results using Google. Thanks! |
|
Re:
This program is to accept input from a user to select there own username and then a password which will be compared to the password KazzyB, and give an output saying Welcome, The only problem in it is a single error KB.cpp(18) : error C2447: missing function header (old-style formal … |
|
My program keeps crashing when not in debugging mode. So now i'm debugging manually, or well, log everything to find where it is crashing [code=C++] Oldproc = (PROC)SetWindowLong(Childs[1], GWL_WNDPROC, (DWORD)EditProc); cout << "Oldproc\n"; SetFocus(MainWnd); cout << "SetFocus() Done\n"; cout << "DIRECTX:\n"; DirectX = new DIRECTX(); // Creating DirectX cout << … |
|
Re:
I’m writing a code on microsoft visual c++ 6.0 for load *bmp file and save it to *bmp file too. But i got stuck on save to *bmp code. Help me please.. void WarnaToRGB(long int warna,int *Red,int *Green,int *Blue) { *Red=warna&0x000000FF; *Green=(warna&0x0000FF00)>>8; *Blue=(warna&0x00FF0000)>>16; } long int RGBToWarna(int Red,int Green,int Blue) … |
|
I'm programming my own game at the moment, its connecting to a server and the server sends some spawn info and eventual other players who are connected. When a player moves, and an other player is also connected, the client of Player2 crashes. I don't know what is causing this, … |
|
Re:
[CODE]#include <stdio.h> #include <iostream> #include <conio.h> #define p printf #define s scanf float np, in, ir, pf, ad, md, re, rr,pfl,al; char bn[20],bc[5],rn[10], c[10]; main() { system("title Application No. 2"); system("color F4"); do { p("\nEnter your name please: "); s("%s", &bn[20]); p("\nEnter your code (A-C): "); s("%s", &bc[5]); p("\nEnter your … |
|
Re:
So, as a project for funzies, I decided to make a basic game where you run around the screen and get into fights when you encounter skeletons. However, I'm nowhere near the fighting parts yet. So far, the main character only appears when he moves (no idle animation), erases rocks … |
|
[URL="http://i41.tinypic.com/n2ef5k.jpg"]Screenshot.[/URL] Hello, I have a problem already for like a week and I seriously can't get out of it. Take a look at the screen shot. The server sends a packet to the client to spawn an NPC. If you look to the top commandline-window, the client does recv the … |
|
Re:
Hi and this function I wrote as part of a larger project and acts exactly like the php explode function. Although there a few slight differences between this function and the php explode function it can easily be tweaked to act identical. Also with this function it does not use … |