Hello All. First of all,thank-you to all who replied with advice on my dilemma. 'Unable to compile OpenGL code.' Much appreciated and after extensive searching I was finally successful running a small piece of openGL sample code through Visual C++. What a hoot, what a joy!:)
Unfortunately though, I then tried compiling another block of code, this one comprising the term 'glVertex' and no prizes for guessing. ERROR!!!
Error 4430 -int assumed. Note: C++ does not support default -int.
What have or haven't I done. This is becoming extremely frustrating and my PC's lucky it's still in one piece. Could someone please set me straight??:mad: