How exactly do you use a glConvolutionFilter2d() call? I know about convolution filters and kernels, but am not sure exactly how to implement them. Just a simple example with say... a gaussian blur, would be helpful.
Labdabeta
182
Posting Pro in Training
Featured Poster
Recommended Answers
Jump to PostDid you see this site?
http://www.songho.ca/dsp/convolution/convolution2d_example.html
All 2 Replies
Reply to this topic
Be a part of the DaniWeb community
We're a friendly, industry-focused community of developers, IT pros, digital marketers, and technology enthusiasts meeting, networking, learning, and sharing knowledge.